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[TUTORIAL] Add a new race
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Mr. DK:
NEVER EVER EVER EVER use Taliis.
Use Mydbc editor!
TAliis is outdated as hell and kills nearly 60% of all your data on editing them!
Gurluas:
Anyone got a fix for the black login screen yet? Everything seems to check out. I don't know what's causing this.
Why is there no documentation whatsoever on this shit?!
Simping:
I had been struggling with that problem as well, but then I came across this guide on EmuDevs: emudevs(dot)com/showthread(dot)php/121-How-to-Custom-Races It seems like the site is down at the moment, so I can explain what to do here.
Open up GlueParent.lua and search for:
--- Code: ---GlueAmbienceTracks["DEATHKNIGHT"] = "GlueScreenIntro"; --- End code --- Then under that you want to add this line if you added the Goblin race. Do the same thing for all the other races that you added.
--- Code: ---GlueAmbienceTracks["GOBLIN"] = "GlueScreenIntro"; --- End code ---
Then search for:
--- Code: --- DEATHKNIGHT = { {1, 0, 0.00000, 0.00000, -1.00000, 1.0, 0.38824, 0.66353, 0.76941, 1.0, 0.00000, 0.00000, 0.00000}, }, --- End code --- and add this below:
--- Code: --- GOBLIN = { {1, 0, 0.00000, 0.00000, -1.00000, 1.0, 0.15000, 0.15000, 0.15000, 1.0, 0.00000, 0.00000, 0.00000}, {1, 0, -0.74919, 0.35208, -0.56103, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.44706, 0.54510, 0.73725}, {1, 0, 0.53162, -0.84340, 0.07780, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.55, 0.338625, 0.148825}, }, --- End code --- Do the same thing for any other races you added.
Then search for:
--- Code: ---function SetBackgroundModel(model, name) --- End code --- This is where you set the backgrounds. Replace the whole function with this:
--- Code: ---function SetBackgroundModel(model, name) local nameupper = strupper(name); if (name == "Goblin" or name == "GOBLIN") then name = "Orc"; end local path = "Interface\Glues\Models\UI_"..name.."\UI_"..name..".m2"; if ( model == CharacterCreate ) then SetCharCustomizeBackground(path); else SetCharSelectBackground(path); end PlayGlueAmbience(GlueAmbienceTracks[nameupper], 4.0); SetLighting(model, nameupper) end --- End code --- That will set the Goblin's background to the Orc one. And like I said previously, do the same thing for any other races that you added. ;) After that your races should have a working background!
The credit goes to Mathex on EmuDevs!
Gurluas:
I already did that, it's still black. And for all races.
Nacho:
I have a question about this guide: if not mistaken, considering what I read, this guide is to create and keep in the database a new race. But I wonder how would succeed to the new playable race is really in the game? you make it through an aura? or adding to the character creation screen? And if one of these two options were correct, how you would? Thanks for your time guys.
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