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[TUTORIAL] Screen Effect.
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XxXGenesisXxX:
Looks pretty good akriso. Thanks for the guide :)
ferreon:
--- Quote from: "akriso" --- --- Quote from: "ferreon" ---I have a question, where do you define that this spell activated when u enter in a custom continent?
Thanks. --- End quote --- as I said - I do not know much English, but understood how you want to learn how to do so, that would spell-activated when a player enters a certain zone.
Here is a chunk of code from TrinityCore
REPLACE INTO `spell_area` VALUES ('Spell ID ', 'Area ID, '0', '0', '0', '0', '2', '1', '64', '11');
Spell will be applied automatically when you log into the zone and can not be canceled. --- End quote ---
Thanks, are u spanish or...¿
akriso:
--- Quote from: "ferreon" --- Thanks, are u spanish or...¿ --- End quote --- Russian :)
ferreon:
I think is necessary extract custom vmaps cause spell_area need a Area Id, and if you havent got it, it wont work, if someone can confirm it...
Thanks.
Ascathos:
--- Quote from: "ferreon" ---I think is necessary extract custom vmaps cause spell_area need a Area Id, and if you havent got it, it wont work, if someone can confirm it...
Thanks. --- End quote --- How are vmaps even remotely related to areaid if you want to create a screen effect for a spell ?
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