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[TUTORIAL] Screen Effect.

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XxXGenesisXxX:
Looks pretty good akriso. Thanks for the guide :)

ferreon:

--- Quote from: "akriso" ---
--- Quote from: "ferreon" ---I have a question, where do you define that this spell activated when u enter in a custom continent?

Thanks.
--- End quote ---
as I said - I do not know much English, but understood how you want to learn how to do so, that would spell-activated when a player enters a certain zone.

Here is a chunk of code from TrinityCore


REPLACE INTO `spell_area` VALUES ('Spell ID ', 'Area ID, '0', '0', '0', '0', '2', '1', '64', '11');

Spell will be applied automatically when you log into the zone and can not be canceled.
--- End quote ---

Thanks, are u spanish or...¿

akriso:

--- Quote from: "ferreon" ---
Thanks, are u spanish or...¿
--- End quote ---
Russian  :)

ferreon:
I think is necessary extract custom vmaps cause spell_area need a Area Id, and if you havent got it, it wont work, if someone can confirm it...

Thanks.

Ascathos:

--- Quote from: "ferreon" ---I think is necessary extract custom vmaps cause spell_area need a Area Id, and if you havent got it, it wont work, if someone can confirm it...

Thanks.
--- End quote ---
How are vmaps even remotely related to areaid if you want to create a screen effect for a spell ?

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