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Preventing unpatched clients from entering your server

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osler:
How does this work?
   If the player is using a non modified wow.exe the authserver will reject his login petition.
   If th player is using a modified wow.exe but not a custom patch this error will appear:


Required tools:

* Hex editor
* Text editor
* wow.exe patcher viewtopic.php?f=59&t=883
How to do it:

* Change client build ( viewtopic.php?f=26&t=860 ) and make the auth server accept it. https://github.com/TrinityCore/TrinityC ... hCodes.cpp (I'm not sure since I've never done this server modification)
* Open wow.exe with a hex editor and look for the string "DefaultServerLogin" and modify it in any way. I'll be using "DefaultServerDogin".
* Open AccountLogin.lua and repeat step two in this file (Line #172)
* Pack the Lua file in a .mpq file and distribute it and the modified wow.exe

Milly:
This is really cool, especially when your spawn zone is in a custom area. I'll try it out sometime. Thanks :)

Malkorak:
It looks great, thanks a lot for the tutorial.

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