Forum > Serverside Modding

[QUESTION] Wintergrasp walls...

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draun:
Hey,

I just got a question because I would like to use Wintergrasp style walls but I don't know how they work (I mean that they can be seen from far away but setting up walls as gameobjects doesn't work because they cannot be seen from far).  I'm asking this because I need those kind of walls to my new map but I don't know how they "work".

Thanks.

schlumpf:
The wintergrasp walls actually are objects in the ADT. Then on server side they are handled as destroyable gameobjects. that enables you to change the model of a adt-object during runtime.

Keta:

--- Quote from: "schlumpf" ---The wintergrasp walls actually are objects in the ADT. Then on server side they are handled as destroyable gameobjects. that enables you to change the model of a adt-object during runtime.
--- End quote ---

Stopping explaining at this point makes people think you don't know any more about this subject. Is that really true? Has there finally come a subject about Wow that "the great" Schlumpf can't answer? :D
Nah, but really. I also wonder about this. If you know how its done, it'd be nice if you'd make a tutorial about it :p Maybe not noobfriendly, if you don't bother going down to those
"Step 37, open Heidisql" "Step 38, open the "world" database, which is found on your left", etc. You get my point.

Edit: Oh yeah, if you can't do this, at least tell us how to do that "change model on ADT during runtime" :p That'd be epic ;D

Thanks
Keta

draun:
Well if nobody knows how they work.... We should find out. Somehow I think that they are DBC related thing too (the walls are placed in Noggit for example, and then we edit DBC files to match the IDs of the objects we spawned in Noggit, then we just add them to Gameobjects table in Database or something...?).
That is how I would think it to happen.

But I think that if I find it out (in case that nobody else does) I could write a tutorial about it...

Steff:
As some guys here has to do other work like coding it whould be nice just to take a look at the dev wiki and try to find out how it works. If you stuck you can wirite i have loked at it, find this and that but dont understand this and that. Then we can help. But the "he you know it write a tut" is not the right way. WoW modding is always a task of learning stuff self. Or at least to try it.

And we can not write all tutorials self. It whould be nice if other members here whould do also a littel work and give the community something back.

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