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[TUTORIAL] Custom NPC
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Steff:
I use BLPConverter6. Its included in my tutorial pack. Works also fine for me.
Here are 2 for Maruum i converted with it.
http://imagr.eu/up/50fd259c8be238_WoWSc ... 122456.jpg
Fidena:
How come when I export the model from Model Viewer, it comes out as a .3ds file, not a .tga?
Ascathos:
--- Quote from: "Fidena" ---How come when I export the model from Model Viewer, it comes out as a .3ds file, not a .tga? --- End quote ---
Depends on version I assume. But you should get both, a .tga and a .3ds.
Fidena:
Well I got it to work, which is progress, definitely.
However, I have this problem now:
I can't get the hair or tabard to work through CreatureDisplayInfoExtra.dbc
Edit: I got the tabard to work by switching the model, but I can't get the hair to work. I had to disable hair when I exported it, and when I try to enter the hair on the DBC, it has no effect in-game.
Amaroth:
--- Quote from: "Fidena" ---Edit: I got the tabard to work by switching the model, but I can't get the hair to work. I had to disable hair when I exported it, and when I try to enter the hair on the DBC, it has no effect in-game. --- End quote --- Field "Wrist" (18*) in CreatureDisplayInfoExtra.dbc is not for adding wrist displayID, there is a mistake, its used for tabard. Put there any displayID of tabard, for instance 6255 worked fine for me.
About ANY hair/beard problems: 1) check if you have right race ID (1 for human, for another check ChrRaces.dbc) 2) check if you have gender ID (its MOSTLY 0 for male and 1 for female, but for instance for BE its switched) 3) check your fields 6, 7, 8*.: #6 - hair STYLE, not color, in WmV its ordered like "hair color, hair style, facial featrure, in DBC are color and style SWITCHED #7 - hair COLOR, see #6 #8 - facial feature (beard, piercings,...)
I hope I was helpful.
*For MyDBCEditor, which means ID column is marked as 1., not as 0.
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