Ok, thank you I upload a compiled version (no changes).Direct link : http://www.file-upload.net/download-383 ... 7.zip.html
C:Documents and SettingsUser>D:TempCollisioncollisionadderCollisionAdder.exe D:TempCollisioncollisionadderEnclaveWallpost.m2 Loading Model D:TempCollisioncollisionadderEnclaveWallpost.m2 Loading Skin D:TempCollisioncollisionadderEnclaveWallpost00.skinSaving Changes
One Stupid Question ...What About Collision Remover ? or do you know any way how to *fak* up with collisons ?
0x0BC Vec3F[2] BoundingBox 0x0D4 float BoundingRadius0x0D8 uint32 nBoundingTriangles0x0DC uint32 ofsBoundingTriangles Our bounding volumes. Similar structure like in the old ofsViews.0x0E0 uint32 nBoundingVertices0x0E4 uint32 ofsBoundingVertices0x0E8 uint32 nBoundingNormals0x0EC uint32 ofsBoundingNormals