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Modelling and Animation / Re: Helm problem
« on: December 16, 2015, 02:24:11 am »
Now the spells work but i have a very big problem ...
In the past, I added the new races, modifying creaturedisplayinfo.dbc, creaturedisplayinfoextra.dbc and creaturemodeldisplayinfo. Now i Have a problem, I used to clone skins like 20369 or 20370, (Skins that you can equip). But now It has changed.
For example , versión 4.3.4 and before, if you are an human and you use skin 20369, you morph in a equipable blood elf. If you change the human hair, face or colour hair, the blood elf also changes (our players use wowmodelviewer to take the numbers , and use in the same order).
But know (5.4.
if you use these morphs (or clone them), the character morph in a only model that you can't change and it is definied by de numbers in creaturedisplayinfoextra.dbc
The only solution that i know is add thousands of rows in char sections, and combine con white models (49,50...).
Anybody have the same problem and have and solution? or it's imposible?
In the past, I added the new races, modifying creaturedisplayinfo.dbc, creaturedisplayinfoextra.dbc and creaturemodeldisplayinfo. Now i Have a problem, I used to clone skins like 20369 or 20370, (Skins that you can equip). But now It has changed.
For example , versión 4.3.4 and before, if you are an human and you use skin 20369, you morph in a equipable blood elf. If you change the human hair, face or colour hair, the blood elf also changes (our players use wowmodelviewer to take the numbers , and use in the same order).
But know (5.4.

The only solution that i know is add thousands of rows in char sections, and combine con white models (49,50...).
Anybody have the same problem and have and solution? or it's imposible?