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Messages - vacanoso

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Noggit / Re: [BUG] Rotation Problem
« on: November 20, 2012, 03:19:52 am »
Quote from: "Steff"
nice read my signatur.
Done

2
Noggit / Re: [BUG] Rotation Problem
« on: November 19, 2012, 05:09:34 pm »
Moving up or down wasnt the problem the position coords were fine the problem was the rotation coords.
It's now solved, the problem was with the "copy size and rotation" check box I untick it and copy+paste the wmo and I am able to rotate the new wmo, also if I import the wmo with the check box unticked it imports perfect. I don't know why this happens but now i can rotate in y coord :)


Thanks and Sorry About my english.

3
Noggit / [SOLVED] Rotation Problem
« on: November 18, 2012, 12:14:27 am »
Hi, Im a starter in all this level design and I'm trying to make a custom island.

The problem is that when I add an wmo it spawns underground like this with crazy rotation coordinates:
[attachment=1:1e7831bl]1.png[/attachment:1e7831bl]

I use ctrl+r to make it right but then happen this:
[attachment=0:1e7831bl]2.png[/attachment:1e7831bl]
As you can see the Y coordinate in rotation its still buggy so i cannot rotate the wmo in Y axis, but in X and Z I actually can.

It happens only with the wmo's the M2 appears with 0/0/0 in the rotation coordinates so I can rotate them in X,Y and Z

Anyone can help me?

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