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Featured => Maruum => Topic started by: Steff on August 22, 2017, 12:01:43 am

Title: [Developer Diary 3] Eluon city
Post by: Steff on August 22, 2017, 12:01:43 am
I started to fix Eluon city. It had some collision bugs in the past in WotLk. Also it uses many custom wmos and m2.
The WMOs work fine in WoD but I have to upconvert the m2s to work with the new client.
I also will integrate the city into the Maruum map. It should get the first major city for the game.

This build is done by Eluo some years ago. He workd for month on it and it is build out of over 10 000 models on 2 ADTs.
As fare I know one of the first builds using custom m2s and wmos.

Here are some images of the progress.


Direct after the integration into the Entara map and upconverting the adt with Luzifix converter. Much stuff is missing :)

(https://imagr.eu/up/PDuR1_WoWScrnShot_082017_144045.jpg)

(https://imagr.eu/up/5uT5a_WoWScrnShot_082017_144259.jpg)

Add missing textures

(https://imagr.eu/up/6bqVG_WoWScrnShot_082017_145549.jpg)

Add missing WMOs like the stairs here.

(https://imagr.eu/up/Ep0mK_WoWScrnShot_082017_151144.jpg)

Start to upconvert the m2s. Thanks here to Mr.Faarrare for his help.
Here you can see the custom m2s for sidewalk.

(https://imagr.eu/up/ggOxV_WoWScrnShot_082017_152504.jpg)

Fixing collision of the m2 used for the ground.

(https://imagr.eu/up/ly0wX_WoWScrnShot_082017_154745.jpg)

Fun with alpha

(https://imagr.eu/up/hBugp_WoWScrnShot_082017_161451.jpg)
 
and fixed

(https://imagr.eu/up/cHSdn_WoWScrnShot_082017_165611.jpg)

It is getting fuller.

(https://imagr.eu/up/GoCHy_WoWScrnShot_082017_155142.jpg)
(https://imagr.eu/up/1URWi_WoWScrnShot_082017_165627.jpg)
(https://imagr.eu/up/GFqzG_WoWScrnShot_082017_155500.jpg)

Started to connect the adts to the Entara continent and add first water.

(https://imagr.eu/up/YZzzw_WoWScrnShot_082117_234457.jpg)
Title: Re: [Developer Diary 3] Eluon city
Post by: Zorgo on August 23, 2017, 09:18:38 am
EPIC!  ;D ;D ;D
Title: Re: [Developer Diary 3] Eluon city
Post by: Steff on August 25, 2017, 01:48:06 pm
Thanks. In the moment I do mountain work. I try to cover the outer sides of the city a bit.
Parallel we plan on filling the city with scripted life.
Title: Re: [Developer Diary 3] Eluon city
Post by: VoidReaver on September 09, 2017, 12:22:59 am
dammm it looks amazing :D i love how it looks
Title: Re: [Developer Diary 3] Eluon city
Post by: Steff on September 10, 2017, 11:34:23 pm
Thanks

Yes Eluo did a really great job on this city.
I just fit it to the worldmap in the moment and fix bugs.