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Projects => Software Development => FuTa => Topic started by: Hanfer on May 06, 2014, 08:59:30 pm

Title: [RELEASE] FuTa 2.0
Post by: Hanfer on May 06, 2014, 08:59:30 pm
(https://raw.githubusercontent.com/hanfer/FuTa/master/res/FutaIcon.png)

FuTa 2.0



[paragraph:20u5juen]recently i was encountered with the fact that FuTa seems to produce slight "shift" when importing alphamaps. After that i sat down to fix that and, yeah, i kinda got carried away and rewrote the file reading/writing since the original one was "sub optimal".

So i threw out the file management and replaced it with a cleaner one. Since im not sure if everything else was really used i did only re implement alphmap import/export. If they are used, please let me know then i will put it in again.

I also moved the source code to github since i think its more comfortable to use.

One more feature request, namely having heightmap import from obj, has already been made and i will try to implement that asap.

Now to the fun part:[/paragraph:20u5juen]

Windows


DOWNLOAD (http://hanfer.org/public/FuTa.exe)
Github Mirror (https://github.com/hanfer/FuTa/releases/tag/2.0.0)

Source


github (https://github.com/hanfer/FuTa)
Title: Re: [RELEASE] FuTa 2.0
Post by: Will on May 06, 2014, 09:03:24 pm
:) danke!
Title: Re: [RELEASE] FuTa 2.0
Post by: Skarn on May 06, 2014, 09:31:43 pm
Thanks a lot!  :D
Title: Re: [RELEASE] FuTa 2.0
Post by: tehrob on May 06, 2014, 10:07:21 pm
Awesome! Thank you!
Title: Re: [RELEASE] FuTa 2.0
Post by: TheBuG on May 06, 2014, 10:43:44 pm
Thanks!
Title: Re: [RELEASE] FuTa 2.0
Post by: Supora on May 07, 2014, 10:06:53 am
height map import would be an intrеsting feature.
Will wait fоr release.
Title: Re: [RELEASE] FuTa 2.0
Post by: Alastor on May 08, 2014, 11:26:16 pm
Srsly Op
Title: Re: [RELEASE] FuTa 2.0
Post by: Hanfer on May 14, 2014, 03:05:15 pm
Exams are getting closer....
so heightmap import will take some more time.
Title: Re: [RELEASE] FuTa 2.0
Post by: Supora on May 14, 2014, 06:33:47 pm
It's a pity, but I can understand you...
Title: Re: [RELEASE] FuTa 2.0
Post by: TheBuG on May 14, 2014, 10:41:42 pm
Quote from: "Hanfer"
Exams are getting closer....
so heightmap import will take some more time.

Good luck with your exams!
Title: Re: [RELEASE] FuTa 2.0
Post by: Supora on July 01, 2014, 08:40:58 pm
Any updates?
Title: Re: [RELEASE] FuTa 2.0
Post by: Magnus on March 04, 2015, 03:43:47 pm
Is somebody working with FuTa 2.0 ?

When I'm using the FuTa version delivered with the tutorial package I can load a wdl file as described there.

When I try to do the same with FuTa 2.0 absolutely nothing happens, means I can't see the files in the left column.
Title: Re: [RELEASE] FuTa 2.0
Post by: Orangs17 on March 19, 2015, 03:25:54 pm
Any chance to find download link please? Your website or domains is down/dead
Title: Re: [RELEASE] FuTa 2.0
Post by: andrejmega on April 09, 2015, 03:22:37 pm
Quote from: "Orangs17"
Any chance to find download link please? Your website or domains is down/dead

Same issue! For some reason it won't load.
Title: Re: [RELEASE] FuTa 2.0
Post by: andrejmega on June 21, 2015, 08:22:22 pm
Quote from: "andrejmega"
Quote from: "Orangs17"
Any chance to find download link please? Your website or domains is down/dead

Same issue! For some reason it won't load.


Still having trouble with the download link!
Title: Re: [RELEASE] FuTa 2.0
Post by: Nekatus on July 26, 2015, 12:49:01 pm
Download link is broken <.<
Title: Re: [RELEASE] FuTa 2.0
Post by: Milly on July 26, 2015, 01:14:56 pm
Quote from: "Nekatus"
Download link is broken <.<
See if this link still works. Can't check because I'm on mobile.
viewtopic.php?f=59&t=9320&hilit=Futa+download (http://modcraft.io/viewtopic.php?f=59&t=9320&hilit=Futa+download" onclick="window.open(this.href);return false;)
Title: Re: [RELEASE] FuTa 2.0
Post by: Nekatus on July 26, 2015, 01:45:05 pm
the download link doesnt work too :/