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Re: [QUESTION] Noggit compile instructions?
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Mjollna:
Err, as I said in my other post, I've started to do this (the settings window I mean)... I just need some more time (since I'm abroad right now) but its on the way.
Steff:
Ah nice to hear :)
akspa420:
Looks like my problem is something to do with the Freetype libs/headers. Not too sure if I'm supposed to grab the latest version of that and point the build files to the src or includes folder of that?
edit: got it to launch properly now. Just doesn't have any settings, so all I get is a window with tabs and no content... but it compiled and executes now :P
Edit: it seems as though it doesn't want to link against StormLib at random. Sometimes it builds without issue, other times it reports an error when linking to StormLibRAD.lib. Not sure what's up with that. It's also not reading from MPQ's, and does not launch when the value is changed in the registry to point to my 3.3.5 install - It seemed that the font file, skurri.ttf was causing the issue, according to the log (hence the inability to open MPQ's).
edit:
--- Quote ---8 - (application.cpp:47): Noggit Studio - 440 11 - (application.cpp:286): Game path: g:wow335 11 - (application.cpp:287): Project path: C:GamesWorld of Warcraft 12 - (file.cpp:31): [Error] Requested file fonts/skurri.ttf which does not exist. 13 - (application.cpp:399): [Error] Unrecoverable error: Requested file does not exist.
--- End quote --- hmm...
Steff:
g:wow335
not
g:wow335
Add the in the registry !
akspa420:
Yeah, it works now :P Very unstable, but that's to be expected with switching over to a different set of libs for UI elements. Time to learn more about QT4.
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