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MMO server architecture proposition

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Sina:
I'm not sure, if this is thread necromancy or if it fits at all to the topic buuut...

I heard a lecture today about task based game servers. Isn't this in a way what you suggested, indigoo?
Also, it was said that WoW is still using multi thread servers, which weren't that good.

Since I'm first semester, i don't really have an idea how a game server works inside. : D
Just wanted to share this information with you.


Little question: In what category would the emulators fit in? Single threaded (I don't think so), multi threaded or task based?

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