Forum > Development and Presentation

SharpWoW - An editor for WoW

<< < (2/11) > >>

Mordred:
Just as I said on your last vid, I really look forward to test it ;)

welcome to modcraft from me as well :)

Vel:
woah, really nice

I advise you to implement:
*Double Brush radius, ExternalInternal:




full: http://imagr.eu/up/4f4af7bcbbabb6_brush3.png

*Sprite function:

Sprite settings:




--- Quote from: "glararan" --- it bad when you dont work on noggit :/
--- End quote ---

noggit uncomfortable to HQ texturing Therefore, some are looking for alternative WE
--

also,(to Cromon) It would be cool to see a similar interface in your WE

full
http://media.mmo-champion.com/images/ne ... /art89.jpg

Keta:
Oh what I'd give for WowEdit and their texturing tool... *Dreams to infinity*

Oh well, back on topic. SharpWoW looks epic indeed, as I've already said. Keep up the good work ^^

Thanks
Keta

Cromon:
@Vel: Cool stuff, ill implement that!

And to all: Thanks for welcoming me :)

Keta:
I envy people who can take an incredibly complicated request, and just go "Good idea, Ill make that". Like its something you do every day u_u
xD

Thanks
Keta

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version