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[Project-RP] Wake: Fall of Arathor

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Cronin:
[center:wz4z03ye]


 Wake, aka Fall of Arathor, is a project dedicated to providing a unique, enjoyable roleplay experience. It's motto has always been for the players, to create the best story and to give everyone a chance to take part within it.


http://wakerp.com/forum/index.php?/topic/135-the-vision-of-wake/[/center:wz4z03ye]


 The setting of the server is thousands of years before the World of Warcraft you see today, before the fall of Arthas, before the scourge annihilated Lordaeron, before the Orcs invaded Azeroth, you get the point. The goal of the setting was to find something fresh and new, a lot of core veterans and RPers have gone through the same old same old Warcraft for the past five+ years and wanted to create something new, yet familiar.


 The result is the Fall of Arathor. Previously having done the fall of Lordaeron, the Wake of Alterac, and a minor phase in Duskwood, the Arathorian Empire was the highly favored choice for our new direction. Mostly comparable to the real life Romans, the Arathorians were the ancient Humans of the Northern Eastern Kingdoms who formed together to make the first Human nation. Along with them, you'll find the men of Hillsbrad - Humans who are part of tribes, with druidic and spiritual religions. Mixed in between the two main factions, you'll find a civil war brewing.


 Players will be able to take part in staff-lead guilds with constant roleplay and storylines to intertwine yourself in, as well as take on the unique responsibility of MPCs. MPCs, or Monster Player Characters, are players who choose to take on the privilege of solely providing RP for others. What you can do as an MPC is limitless, and the potential is amazing. Think of being able to encounter a patrol as a Yeti in the harsh mountains of Alterac, or think of how fun it would be to randomly encounter one as part of the patrol.


Read more about MPCs and our vision for them here: http://wakerp.com/forum/index.php?/topic/171-monster-player-characters/


 Along with custom items, edits and staff-lead organizations, players are free to make their own guilds/groups within the server after undergoing a brief evaluation. Wake is an icon of what the 3.3.5a engine is able to handle just as much as it is a bastion of roleplay.

Some custom sets/armor:




Custom world editing and gobject builds:







Custom login:

[media:wz4z03ye]https://www.youtube.com/watch?v=KqNf4_6F5ao[/media:wz4z03ye]


For more info, visit
http://wakerp.com/forum/index.php?/topic/149-fall-of-arathor-dev-blog/
or sign up at http://wakerp.com/forum/

Kaev:
I also checked your forums and i have to say: Impressive work. The maps and custom models from you and your team are really awesome.

Cronin:
Thanks, credits for the models go to Matija and Ginufe.

memberlist.php?mode=viewprofile&u=1083
memberlist.php?mode=viewprofile&u=162188

Valkryst:
The screenshots look good, although the wall seriously needs a better texture/textures.

Skarn:
I like the player models and some architecture. Though, the wall does not look good. Also I think you should pay more attention to texturing (maybe alphamaps)? Also get groundeffects and more detailed and less repeptitive spawning. It would look a lot better ;)

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