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[QUESTION] How to open file .skin ?

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shade007:
I created character "tigon" but race uncorrect worked.
I think problem  in file .skin .
How to open .skin ?

SirFranc:

--- Quote from: "shade007" ---I created character "tigon" but race uncorrect worked.
I think problem  in file .skin .
How to open .skin ?

--- End quote ---
The problem is in charactersections not the .skin file.
you have to build up all the skins and faces by yourself

gorq:
Creature models have DBC fixed texture; so u have to "free" it. U can use pymodeleditor from this forums to open .m2 and change the texture type from "creature" to "Body+Clothes". Then u will have to fill chrsections as Sirfranc said.

This model shows armor really nice ( i have tried it as a new playable and equipable race) ^^ The problem is in the animations, it only has the creature basics ( do not jump, mount, sitdown, talk... ) It has already a male model ;)

shade007:
Ok thanx all.

shade007:
Where to change  model,that it has changed after an input in the world?
Because when I change the model in ChrClasses.dbc, model сhanges   only in CharacterCreate.lua and CharacterSelect.lua. :?:

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