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[TUTORIAL] How to apply glossy effect.
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Vesageough:
Hmm... I don't know about wmo stuff. But here, for the effect above, it is a "fake" reflection, as it uses a specific texture. In your example, I don't know, I would say that it is the same, so probably, yes, you use this kind of effect for wmo, but I don't know how. For water, it is the real world reflection, so it is another kind of effect, hard coded, if I've understood well.
Ohai:
--- Quote from: "iindigo" --- --- Quote from: "Ohai" ---Is this the same like this temple roof effect http://gfycat.com/ApprehensiveRealBee
Do you know how to apply it on a wmo? --- End quote ---
That looks more environment mapping (basically using a static texture as a "reflection") but I wouldn't have a clue about how you'd apply that to an M2. --- End quote ---
Hey and where do I make that environment mapping, in blender, noggit, is there some tutorial something, and I would like to apply it on a wmo, Vesageough explained here how to apply it on a M2
EDIT: its in struct MOMT momt and yes its using another texture for the effect, was just trying to replicate something similar on my custom wmo with my pro 010 editing skills :x unfortunately its not just changing one row :B damn i want that reflection lol if i could atleast figure out how to copy paste an entire entry in 010 that would be nice for a start .b
jeruks:
is this work for cataclysm ??
video pls for tutorial cause im confused...
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