Forum > Texturing and 2D Art
[question]edit m2 with blender
<< < (5/5)
doresain:
because i want a full equippable models with all hair and gear geosets felelfcaster model and all felelf models have only 2 geoset (1 for model and 1 for gear reflex) why i should use a stupid creature model with only 1 air style if i can do a full-equippable model ? for my server i've done a draenei-eredar reskin to have eredars with different horn-hairstile-facialfeature fully equippable
Eluo:
Oh .. i didn't look at the geosets, just at the animations :/ Well okay nice work anyway!
doresain:
felblood male finished
gorq:
simply amazing. i have to learn bout ur work. keep it up :D
KrakHed:
Nice.
Perhaps you can make a download for them?
I was using M2mod with blender to make a new Kael'thas model once, but for some reason after my initial success I couldn't edit the model anymore... Well I could, it just wouldn't convert to M2.
After that any time I tried converting any new m2i to m2 it failed... Even on another computer.
Keep up the good work!
Navigation
[0] Message Index
[*] Previous page
|