Forum > Texturing and 2D Art
texture problem with shoulders
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Serifaz:
Hey all :) I am trying to setup a texture in the dbcs for custom shoulders... I am using Vel's custom armor set, and for kicks I wanted to see if I could make a custom display id for the armor and weapons. I have done ok so far, but all I can get to work on the shoulders is the bag icon, and the model, but the texture just shows up green... I don't think this is a texture problem because vel had it working. I do think its a dbc problem... but as far as I know I put in all the correct info. just to be sure what fields am I suppose to put the texture in for the shoulders?
Vel:
As far as I can remember for Shoulders need two textures (L and R) (90% of cases it is the same texture).
--- Quote from: "Serifaz" ---H green... --- End quote --- This means one of two: wrong patch to BLP wrong BLP format (see below)
It is necessary that the texture is located at: ... objectcomponents shoulder ...
Texture should be RGB (256 index will not work) Texture should be a multiple of size 16 32 64 128 256 512 1024 e.t.c
Serifaz:
Ill try this... just a question. do I need to specify the textures for right and left, in the dbcs?
Vel:
--- Quote from: "Serifaz" ---Ill try this... just a question. do I need to specify the textures for right and left, in the dbcs? --- End quote --- yes
Serifaz:
were would I input them in the dbc's? I tried putting them in row 15 and 16 ... but no luck :(
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