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[TUTORIAL] Injecting Alphamaps
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hinur:
--- Quote from: "Jøk3r" ---Try out Futa for importing/ exporting. It can be found here on the forum. --- End quote ---
With that, do I export the alphamap and edit it from there? Or do I extract the heightmap?
Jøk3r:
Alhpamaps. Heightmaps are not possible afaik at the moment
hinur:
--- Quote from: "Jøk3r" ---Alhpamaps. Heightmaps are not possible afaik at the moment --- End quote ---
In the tutorial, there are 4 layers, but in FuTa, when i extract the alphamaps there is only 3. Is this a problem. Which layer is which?
Jøk3r:
Try this tutorial out viewtopic.php?f=78&t=3612 This may help you as it is more uptodate.
Edit: And this viewtopic.php?f=78&t=3614
larrylaffer:
--- Quote from: "hinur" --- --- Quote from: "Jøk3r" ---Alhpamaps. Heightmaps are not possible afaik at the moment --- End quote ---
In the tutorial, there are 4 layers, but in FuTa, when i extract the alphamaps there is only 3. Is this a problem. Which layer is which? --- End quote ---
The first layer is the "base texture" of every chunk. This one doenst have alphamap, is the entire chunk painted in that texture. The 3 layers extracted by FuTa (or by any program that injects alphamaps) are the second, third and fourt texture of the chunk, wich have alphamaps, an are painted over the base texture
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