Forum > "Retro-Porting"
[RELEASE] [WotLk] Character Models(no npc)
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Finsternis:
I not rly work for tbc, just the tileset mod, but im sure you need it too, if i would do it for tbc. And yup i dont plan it^^
goodron:
Hi Finsternis. Thanks again for the amazing work you have done making these patches for WotLK. Could I ask for your help or advice? I really like the new character screens that this patch has. Is there any simple way how to separate them into standalone patch? I would like to integrate them with Leeviathans mod, if you don't mind such intension.
St1mlol2:
Hi, thank you for your work, this is great! I encountered a bug that I can’t fix myself. The called infernal is too huge, its shadow covers half of Azeroth)) It would be cool if you fixed it in the next update, I think the size of the infernal is just right in BFA. https://monosnap.com/file/QEfaknzmFcWOJDrqYHEwums0QUJ8nl
Finsternis:
I know this bug and it is same as the Boar, i cant make them smaller with the dbc. I found a way to make this in blender but that make other problems and i dont want do it at moment.
Anyway i make a really small update of Patch-G that fix jumping animation from n11 mount and 2 texture visuals on spells.
Edit: I Posted that on the wrong thread <-<
Tasarau:
--- Quote from: Finsternis on May 01, 2020, 03:57:34 pm ---I know this bug and it is same as the Boar, i cant make them smaller with the dbc. I found a way to make this in blender but that make other problems and i dont want do it at moment.
Anyway i make a really small update of Patch-G that fix jumping animation from n11 mount and 2 texture visuals on spells.
Edit: I Posted that on the wrong thread <-<
--- End quote ---
Greetings, there are plans to make npc's in HD too?
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