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[Tutorial] How to activate flying on Azer. without coremod

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Ascathos:
Difficulty: Easy to Hard

This does not require any changes to the core. This has been tested on Trinity Core. It should not be limited to other systems, though. If it is, the difficulty turns to hard, because the other systems would require changes to core.

Two files to edit:

* Map.dbc
* Areatable.dbc

How to ? Simple.

* Enter your Map.dbc. Go to the ID of your map. Look for column 64 (ExpansionID). Change the "Expansion" Number for the continent to at least 1 - better 2. Save. Include on serverside and clientside.
* Enter your Areatable.dbc. Go to the ID of your area. Make sure you take the region, not subregion flag (e.g. Barrens). Look for column 5 (Flag). Add 0x00004400 to the area you want to enable flying at. Save. Include on serverside and clientside.
Necessarities:

* Players and server have the .dbc file with changed flag.
* The Map.dbc must have an updated expansion value for the area you want ot fly in.
* If you want to limit areas people can fly in, set restrictions (either in Noggit or some other way). You do not dismount when leaving for an area you can not fly in. You just can not re-mount again.
* Despite items saying something about "works in area only", you can freely use and activate every mount not restricted to a specific area (example: Item ID 40600 for Bone Gryphon)
* May or may not cause issues with custom continents (.wdt may crash).
* Players must have expansion 2 enabled to access Azeroth after that - else it may lead to weird errors.

noc:
If under mangos ... spell.dbc in the file I create a new spell with spell 32235, I put a small zero into the column number 9? What happens exactly after a .learn spell number of the new spell?

PS:
You know what: google is my friend.

Et si sous mangos ... dans le fichier spell.dbc je crée un nouveau spell avec le spell 32235, je mettais un petit zero dans la colonne numero 9? Il se passe quoi au juste apres un .learn spell numero du nouveau spell?

Ascathos:

--- Quote from: "noc" ---If under mangos ... spell.dbc in the file I create a new spell with spell 32235, I put a small zero into the column number 9? What happens exactly after a .learn spell number of the new spell?

PS:
You know what: google is my friend.

Et si sous mangos ... dans le fichier spell.dbc je crée un nouveau spell avec le spell 32235, je mettais un petit zero dans la colonne numero 9? Il se passe quoi au juste apres un .learn spell numero du nouveau spell?
--- End quote ---
I don't see how this is related ot this topic ... ?

Either you learn the spell as a special, get a trigger spell that has no further effect (as it would require you stand in an area) or you get no skill, as it is a dummy (would show you that you can forget it or that you already learned it).

noc:
Yes, well, okay.
I have forgotten a thing or two but you should try, just to see. It is the box number 9. Personally, I try, I even linked the spell of an egg ... griffin when you click on it gives me a mount that allows me to ... you should try it costs nothing but a little time.
I better get a screen but I can not post it.
If you find my posts out of the way, you can delete them. It does not bother me.

PS:
You know what: google is my friend.

Oui, bien, d'accord.
J'ai dû oublier un truc ou deux mais vous devriez essayer, rien que pour voir. Elle est bien cette case numéro 9. Personnellement je l'ai essaye, j'ai même lié le spell à un oeuf de ... griffon qui quand on clic dessus me donne une monture qui me permet de ... vous devriez essayer ça coute rien qu'un peu de temps.
Je vous ferais bien un screen mais je ne peux pas le poster.
Si vous trouvez mes posts hors de propos, vous pouvez les effacer. Ca ne me dérangera pas.

Nupper:
Arcemu is impossible because they changed the codelines and they don't like helping anymore.

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