Forum > General
You dont use noggit3? Why?
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Steff:
Try the beta. You get there every version new bug. So you have more variety ;)
But its much stabler then 104.
Keta:
Personally I don't understand how people would be able to live with 1,3. But that's just me :P I just wouldn't be able to live without the importing of models, the texturing modes and such :P
Thanks Keta
gorq:
old noggit versions are really simple, but when u understand how to do all staff they are really nice.
I used to use 1.3/1.4 rev's from Beket. This versions requires smaller pc caracteristics. This do not bug water.
But u dont have 3d texturing and all the new tools. Every object HAVE TO be over its adt (noggit3 solves this problem automatically). And you need to use cryectstools or taliis to manage objects.
And at last, 2.x adt are compatible with 3.x; so..if someone thinks that he is more skilled in old noggit i do not see any problem to use it ;)
schlumpf:
--- Quote from: "gorq" ---And at last, 2.x adt are compatible with 3.x; so..if someone thinks that he is more skilled in old noggit i do not see any problem to use it ;) --- End quote ---
No .
Keta:
--- Quote from: "schlumpf" --- --- Quote from: "gorq" ---And at last, 2.x adt are compatible with 3.x; so..if someone thinks that he is more skilled in old noggit i do not see any problem to use it ;) --- End quote ---
No . --- End quote --- What do you mean 'no'? I've used 2.x.x ADTs on 3.3.5 Wows before, and that worked... :o Compatible is not that its 100% alike the ones from 3.3.5. Its just that it can be loaded in the 3.3.5 wow. Might not be able to support a speciel kind of environment edit, but it is compatible nonetheless.
Thanks Keta
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