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[RELEASE] Darker Nights 4.3.4 (+3.3.5) v1.3
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naim56:
Great release, thanks :>
Amaroth:
You can also simply turn weather completely off - by using world config or game_weather table.
Btw - .cpp files are files for C++. Thats language in which TrinityCore2 (and most if not all of other emus) is written. So, its a core edit.
Смердокрыл:
Weather does change the lighting for some reason. For example, when it's snowing, it looks like it's day time. You can edit the core like other people here suggest, or, if you want a temporary change, just use the .wchange command.
Milly:
I discovered later on that there are different lighting settings in the dbc file for when weather is on.
I don't remember where to find them, but I do remember them having entirely different entries in Light.dbc
Tribaleyes:
I'm aware that this is a necro-post, and I'm also aware that it clearly states 4.3.4 and 3.3.5 But is there any way to get this to work for 2.4.3? Would it be hard? Has anybody already done it?
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