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Content creation => Level Design => Topic started by: kryx on July 05, 2012, 11:11:53 pm
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[attachment=0:s022alj8]bug1.jpg[/attachment:s022alj8]I was working on my cute map, but when i reload it, that happend :| , i don´t know why are there theese creepy transitions. Can someone give me answer?
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It would be easier to analyse if it was a bigger picture. Also, you should consider making a picture when Noggit is in a light environment.
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Sorry, I haven´t that in light environment. But if you can see lines between layers, so thats the problem.
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With jpeg compression and badly lit screenshots, this really is impossible to see.
Use in-game-shots, saved as png.
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I think, that i have just poorly expressed :D . Problem is that there are transitions between colors like in old games with 256 pixels resolution and that wasn´t here before saving and loading. I think that come into being by something like when you make low compression with images.
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As said: Ingame shots.
Nothing else is relevant.
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I know that is hard to see where is problem so i marked with red that creepy transition between colors. I am not so inept, that come into being by noggit.
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I am sorry, but I still can't see anything wrong. May it be due to my bad eyes or bad color profiles on all three monitors. Sorry.
The only thing I could suspect is that the texture itself has some gradient that does not come out good or that you have some layer on top making it look weird.
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"I could suspect is that the texture itself has some gradient that does not come out good"
Yes, it is that problem, but it wasn´t here before saving and loading.
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I can't really help you out, but I see what you're talking about. It's fairly apparent banding.
Have you tried smoothing it out with varying opacities/strengths of the texture brush?
Exactly! I tried smoothing it out, but it helps only with some textures...