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Messages - Frawar

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Neo / Re: Neo - A WoW Development Suite
« on: February 28, 2015, 06:01:39 pm »
if blizzard would do everything the same way as others before, it would not be like today. We can learn from past, but we need to also pursue our own way.

Pretexturing could be a powerful tool together with height maps for non blizzlike locations

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Neo / Re: Neo - A WoW Development Suite
« on: February 28, 2015, 02:45:18 pm »
Why couldn’t it be done? What is different between the present practice:
- create the terrain and than texture it
or with what designed the TheBuG
- create the terrain and every change will automatically according to the parameters. Than you can just manually finished the details.
First painting the textures and than modelling the terrain is the old practice and it is not creative enough. Why to make a second Nogit (MS Paint), when you can create a Photoshop (Neo)? Who would not want this function can turn it off.
To create only a Blizzlike editor is a bad way. We need to gain the maximum.
Tomorrow I will probably send my vision of what Neo could do.

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Showoff - what you are working on / Re:  [Zone] Forest
« on: August 26, 2014, 06:13:22 pm »
Shape of mountines  looks really good, but you should work on textures. You should break the texture, because there is still same patern. For forest you should use different trees (not just still the same and some trees with big treetop), if  you insist  on using them, you should use a lot of them for good  result.

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good job  :lol:  :lol:   .....se špagátkem by nebyl?

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