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Featured => Noggit => Topic started by: Nils54 on October 28, 2012, 02:49:52 am
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Hey,
i have the same problem how viewtopic.php?f=48&t=3195 (http://modcraft.io/viewtopic.php?f=48&t=3195" onclick="window.open(this.href);return false;)
but the thread dont help me :/
Noggit crashes when i import .wmo's
i can import .m2 but no .wmo
http://pastebin.de/30515 (http://pastebin.de/30515" onclick="window.open(this.href);return false;) -> My Noggit log.
hope you can help me...
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780 - (MPQ.cpp:42): [Error] Error opening archive: C:WoWModdingwow335a_noggitData/patch-4.MPQ
783 - (MPQ.cpp:47): [Debug] Opened archive C:WoWModdingwow335a_noggitData/patch-5.MPQ
[...]
4434 - (World.cpp:240): [Debug] Loading world "Nekatus".
4875 - (World.cpp:377): [Error] file "WorldMapsNekatusNekatus.wdl" does not exist.
Try removing/fixing that for a change. See what it does, maybe it helps.
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Some time ago, it was said that there shouldn't be any custom patches inside the wow folder which is used for noggit.
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Its ok to have a working one in :) If you build a patch for your last patch you can include it and then build upon this. Also content patches like the texture or model patches for cata and MoP are ok. But most time people have some hack patches in that are just trash and they often crash noggit. So first step on crahs try to delete them :)