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Messages - Dohkra

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1
Showoff - what you are working on / Re: [SHOWOFF] [WIP] Syrall
« on: May 07, 2013, 11:44:09 am »
Okay axel! Thank you guys.

2
Showoff - what you are working on / [SHOWOFF] [WIP] Syrall
« on: May 06, 2013, 06:16:44 pm »
Hi everybody. Just wanted to show you some screens of my new Roleplay Project (My first one!). It's far from being over, and i dont even know if it will be one day :D. As you probably noticed, it's a Arathi Highlands customization, especially of Stromgarde (The city of Syrall). As you can see in the screens, the atmosphere of the forest is really dark!
All critics and advices are welcome :P

Hello, voici quelques screens de mon nouveau projet de serveur RP strict (mon premier!). Je précise qu'il est loin d'être aboutit, d'ailleurs je ne sait même pas si j'y arriverais un jour :D. Vous l'aurez sans doute remarqué, il s'agit d'une customisation des Hautes-terres d'Arathi, notamment de Stromgarde (La cité de Syrall). J'ai réussi à obtenir une ambiance assez inquiétante pour ma forêt!
Je suis ouvert à toutes critiques et à tous conseils :P
J'ajoute que si le projet intéresse quelqu'un, faites moi savoir!

The dark forest :
[spoiler:3gvyt7wh]



[/spoiler:3gvyt7wh]
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The city of Syrall :
[spoiler:3gvyt7wh]































[/spoiler:3gvyt7wh]
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Zoom on the noble district :
[spoiler:3gvyt7wh]













[/spoiler:3gvyt7wh]
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Syrall's wood :
[spoiler:3gvyt7wh]









[/spoiler:3gvyt7wh]
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Syrall at night :
[spoiler:3gvyt7wh]





[/spoiler:3gvyt7wh]

I hope you enjoyed it xD

3
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 10, 2013, 08:07:05 am »
Okay Gurluas, it seems like i have no choice indeed. Thanks

4
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 09, 2013, 06:14:01 pm »
Im using NoggitSDL 1.2.
Deleting a tree was just an example. If i do only one single change on a northrend ADT, textures go crazy.
Quote
The server has _nothing_ to do with it. WHy should it?!
I dont know, like i said, im still learning.  :roll:

Any idea?

5
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 09, 2013, 04:31:46 pm »
Thanks for the answer Kelno, but i couldnt fixe it :/
I draged the adt in the .exe as you told me, but nothing changed, still have this camera bug when i create the patch and go on my ADT in game.

About textures, i dont need to recover them, those were only tests. But the problem is that even if i touch one single tree on a northrend ADT (if i delete one tree by example), then save, and start noggit again, my ADT's textures are bugged.

I really dont understand, because that never happend on azeroth's ADTs. Maybe i should uninstall everything and install again. I dont know, my server core might be bugged (it's a repack), no?

6
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 09, 2013, 11:52:22 am »
UP
Still have those bugs :/

7
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 04, 2013, 08:50:31 am »
I dont know why, but i dont have any bugs (the texture bug and the MFBO) when im working on an azeroth's ADTs. That strange... those bugs seems to be related with Northend no?

8
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 03, 2013, 12:58:16 pm »
As you can see on the first screen, all the textures on the floor of my two ADTs are bugged (i can see squares of different colors, etc.).

For the MFBO bug, i downloaded the "FixMFBO.rar" from Kelno, but it didnt work (i extracted it in my noggit's fold and openned the .exe).
http://modcraft.io/viewtopic.php?f=48&t=3650&hilit=mfbo+fix

9
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 03, 2013, 11:17:59 am »
Okay... dont know what MFBO is, but i found something about that in the forum.
Quote
Steff : "Just open noggit, get on this adt and select save current adt from file menu. Every time you save the adt the bug will swap on and off. So you have to save them twice."

But it doesnt seem to work for me : /
The texture bug is on my two ADTs, but this MFBO bug is only on the wmo modified one.
Im a bit lost...  :lol:

10
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 03, 2013, 10:18:38 am »
Okay for the water, my bad, i only read the french tutorial where part 9 about allwater is missing. Problem solved, thanks.
But i still have this bug about textures... i read your entire tuto in english Steff, and i didnt find something about that (or maybe i didnt understand it xD). And therefore, when i go on my ADT, i immediately see the map from far, like if i was flying!

Can you guys help me with that please? Or maybe just show me where i can find something about that?

11
Level Design / Re: [Noob] Looking for an alternative to Taliis
« on: April 02, 2013, 06:33:41 pm »
Thanks to you guys for answering me so quickly. I thought that the Noggit-wmo way was too easy to be the right one xD
Okay, i know how to do this (with the text file and MV7). But my problem is still here, i still have the texture and no-water bug.


Any idea?

12
Level Design / [Noob] Looking for an alternative to Taliis
« on: April 02, 2013, 06:16:01 pm »
Hi everybody.

First i want to say that i dont speak very well english, so i hope you will understand =)
I m actually learnings how to edit maps. I m okay with noggit, but when i tried to spawn .wmo, i had this bug-map problem (no water, texture bug, blablabla). So I learnt that i have to use Taliis to spawn those .wmo. When i tried to use it, i could not use the + fonction in "Appearing Object" (after the "Object Files" step). So i learnt again that Taliis could not being use anymore.

Well, im looking now for an alternative to Taliis to spawn .wmo and .m2. I searched in many forums, but topics are getting outdated about Taliis. Im quite new on this forum, and there is a lot of terms that i dont know yet :D

Can you help me please? What should i use to spawn my .wmos and .m2 without ruin my map ? :/
(I have the entire WoWModding pack)
Thanks to you for reading me, i hope im in the right place!

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