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Projects => Software Development => Topic started by: Keta on March 01, 2012, 11:30:11 pm

Title: [TOOL] [CMD] Replace Maps
Post by: Keta on March 01, 2012, 11:30:11 pm
[center:2q1qnzg4]Hey Modcraft[/center:2q1qnzg4][/size]

Phucko recently notified me about Taliis' Replacement tool for Heightmap, Texturemap and Doodads... And I've figured out, if I use that, it will uncorrupt all ADTs (I think. Worked on all ADTs so far) I've worked on. But problem is, I have to manually do it to each ADT and... Well, you can imagine its gonna take AGES if I have to do it to like 50 ADTs.
So, my question is to anyone who knows a lot about the ADTs, or decent, and has the Taliis source code, to make a CMD tool which I can use with a simple batch file so it applies itself to all ADTs. This tool should take all ADTs (for example) inside a "Original" folder, open them, and replace their heightmap and texturemap with those of the corresponding ADT inside a "Corrupt" folder.

Seeing as its done in Taliis, this shouldn't be too hard to make. Right? I don't know, since I haven't messed much with the ADT files as in programming. Everything has been through tools.



[center:2q1qnzg4]Thanks
Keta
[/center:2q1qnzg4]
Title: Re: [TOOL] [CMD] Replace Maps
Post by: thkaal on February 08, 2014, 02:06:26 am
So you want to take the heightmaps that are not corrupted (something else is), and then apply them to the nice clean new adt's?
Title: Re: [TOOL] [CMD] Replace Maps
Post by: Ascathos on February 08, 2014, 03:48:18 pm
Afaik, either schlumpf or Steff has the Tallis Sourcecode.
Title: Re: [TOOL] [CMD] Replace Maps
Post by: sleikas on February 09, 2014, 09:34:35 am
I think taliis source code is open source, atleast that is what they say in taliis website,
Title: Re: [TOOL] [CMD] Replace Maps
Post by: sleikas on February 09, 2014, 09:41:55 am
Yep tallis source code is online and open source

https://bitbucket.org/tharo/taliis/src (https://bitbucket.org/tharo/taliis/src" onclick="window.open(this.href);return false;)
Title: Re: [TOOL] [CMD] Replace Maps
Post by: Lawes on April 03, 2014, 12:26:31 am
Noggit 1.2 works for heightmap
Title: Re: [TOOL] [CMD] Replace Maps
Post by: Steff on April 03, 2014, 06:03:36 am
No it do not.  It has an option in first menu that just point to nothing.  I forgot to delete before release.
Beside this he asked. For a cmd tool to do the work.
Futa can handle heigh data import and export.  But in a binary not editable data file.
Title: Re: [TOOL] [CMD] Replace Maps
Post by: Kranimal on June 17, 2014, 06:51:27 am
Quote from: "Steff"
No it do not.  It has an option in first menu that just point to nothing.  I forgot to delete before release.
Beside this he asked. For a cmd tool to do the work.
Futa can handle heigh data import and export.  But in a binary not editable data file.

So what would I have to do/get in order to make a heightmap that futa can recognize? I noticed you said binary so I went to look it up.... are there any programs out there that can make a binay heightmap?

Just curious cause that would be really great if there was lol
Title: Re: [TOOL] [CMD] Replace Maps
Post by: Steff on June 23, 2014, 03:09:11 pm
You can not. It is just to export and import maps again. WoW height range is much to big for using grayscale images to do the trick. There are plans for it for the future.