Modcraft - The community dedicated to quality WoW modding!
Wrath of the Lich King Modding => Miscellaneous => Topic started by: sevi on June 15, 2013, 08:55:59 pm
-
Hello,
I tried with blizz Instances to Change the difficulty, example, a instance with only a non heroic mode to add a heroic mode.
Its works, but by the minimap who display the number of players for the instance is zero.
When I create a new instance map and add all some, in there works.
Have any a idea why its not works on a origin blizz instance?
-
If TrinityCore:
Did you add an entry for both difficulty entries, DB and DBC ?
-
Yes i add in the mapdifficulty both difficultys with own ids.
DB? what for table? I add the map entry to the instance_template, but there is no difficulty information.
-
nobody has a idea?
-
okey, i have tried to change the required expansion level for the map( from 0 to 1 or 2) but this was it not.
I don't have any idea why its nothing works by maps from blizz but own maps its works with out problems.
All dbc records are the same...
what doing i wrong?
-
okey strange, i have create a new map entry for deadmins and look than ingame.
Here works perfect. When i go in the original Deadmines map (36) there its not working.
All rows in map.dbc and map_difficulty.dbc are the same. I have only copie the rows to a new entry.
but why works with a new map entry? and not with the original?
-
It's hard to determine this way. We lack base to judge, e.g. sample files.
-
From Khira of the forum mc.com (http://forum.model-changing.com/index.php)
Open map.dbc (http://wiki.zone-emu.fr/index.php/Map.dbc/3.x) , go to the line corresponding to your map and change the 3rd column 1 means that the map is an instance or two for a raid.
Then open the file DungeonMap.dbc and fill it this way:
1: ID, unique within the file.
2: Map of the instance / raid.
3: Level of instance (1, 2, 3, etc ...).
4-7: Coordinates the placement of the instance on the map (used to resize the map relative to the body).
8 Areaid so specific to an area, otherwise 0.
Then in WorldMapArea.dbc (http://wiki.zone-emu.fr/index.php/WorldMapArea.dbc/3.x), indicate the 10th Areaid the column specified in the 8th column DungeonMap.dbc (http://wiki.zone-emu.fr/index.php/DungeonMap.dbc/3.x).
If you try to teleport you to this point in the proceedings, that the error message you get:
(http://imgs.new-map.model-changing.com/error_message_instance.png)
To fix this, open MapDifficulty.dbc (http://wiki.zone-emu.fr/index.php/MapDifficulty.dbc/3.x) and add a line at the end of the following structure:
1: ID, unique within the file.
2: Map of the proceedings.
3: 0 for normal or normal 10 players, one for normal heroic or 25 players, 2 to 10 players heroic, 3 to 25 players heroic.
21: reset time in seconds.
22: Maximum number of players.
You can add multiple levels of difficulty or not is up to you.
Once all filled, save and test.