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Author Topic: Wow Error with WMOs  (Read 1579 times)

tote93

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Wow Error with WMOs
« on: July 09, 2013, 01:50:58 pm »
Hi, i have a big problem.
Well, first, i search a wmo, its is abysmal_maw.wmo, ok, i pass all his m2s, blps etc.
In noggit, i can view good, but when i put this wmo in a random map, and i go to see in-game, it has wow error, and i dont know why.
Friends, told me that its possible that i need to fix the Wmo, but i dont know how to do it.
Other told me that the textures/blps, i need to convert because the mop textures have wow error in woltk, why woltk dont recognise it, and when i passed abysmal_maw, some textures extracted by cata firstly, and after of mop patchs, its looks how there isnt texture and look in black.

My questions are:

-There is some tutorial or guide that how to fix a wmo, because i know that with pass all m2 and blps with skins etc, the wmo have to run, but in my case, no.

-How i can to pass the textures/blp of mop/cata for woltk recognise it, and dont throw wow error?

-And finally, my wmo editor, have " a problem" i choose a WMO, from a server cata or from official, but when i put in custom patch, in the wmo editor i cant see this wmo, and don't say my, what m2, i need to see it.

I dont know if i have expressed very well, because my english isnt very good.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Wow Error with WMOs
« Reply #1 on: July 09, 2013, 03:37:27 pm »
ok, i pass all his m2s, blps etc.

What did you?
And why :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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tote93

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Re: Wow Error with WMOs
« Reply #2 on: July 09, 2013, 07:05:53 pm »
Quote from: "Steff"
ok, i pass all his m2s, blps etc.

What did you?
And why :)
Hi, firstly, 1 wmo, need the m2s, for example: abysmal_maw.wmo need all m2s that there are in the dungeon.
I convert all m2s that the wmo needs, and i search the blps in the .wmo file, i get this blps and extract from blizzard patchs.
then this m2s, and blps etc, i put in a new patch, i put the route in import.txt on noggit, in noggit i see very well the dungeon, i put in a ramdom map, but in-game i have wow-error.
People told me that its propably thats the problem are the textures, that llike i say before, they said that mop textures arent read by woltk.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Wow Error with WMOs
« Reply #3 on: July 09, 2013, 09:21:02 pm »
Excuse i read now that you try to get stuff from cata :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
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tote93

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Re: Wow Error with WMOs
« Reply #4 on: July 09, 2013, 10:20:28 pm »
Quote from: "Steff"
Excuse i read now that you try to get stuff from cata :)
hi, yes, i get to pass a DUNGEON called abysmal_maw, this dungeon is a WMO, ok, to pass this wmo from cata/mop patchs, i need to pass all m2s of that this wmo needs to run. Ok, i passed all textures that this wmo need, i found with 010 editor opened the .wmo.
Ok, now, when i had all pass, i put the rute of this wmo in import.txt of noggit. Open noggit, and put this wmo in a random map, or custom map.
Now i save the map, i do the custom patch, and i enter to wow in 3.3.5a version, and when i go to the zone where wmo is placed, it throw me wow error.
and how i said, people think that the problem could be or .wmo that i need to convert ( i dont know like to do it) or
the textures, that woltk not recognize the some textures from cata or mop.
I think that i explained XD.
Rewards.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »