Modcraft - The community dedicated to quality WoW modding!
Featured => Noggit => Topic started by: fr3aky8 on July 27, 2015, 04:56:33 pm
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UPDATE:
Fixed -
For everyone else with the same issue:
Right click your data folder and remove at properties the read-only mode
Right click Noggit.exe, go to compability and check "Run as admin"
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I dont know whats your problem is, but are u sure that u wrote the right directory in your noggit.conf?
Path = C:WoWModdingClient335aNoggit
ProjectPath = C:WoWModdingProjectsProjectName
ImportFile = C:WoWModdingToolsWoWMVWorkinguserSettingslog.txt
FarZ=1024
this is my noggit config. maybe you will find your mistake :)
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2 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
934 - (Video.cpp:204): [Debug] GL: Version: 4.2.12002 Compatibility Profile Context 9.12.0.0
934 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
934 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 7800 Series
934 - (Noggit.cpp:87): Using config file.
934 - (Noggit.cpp:257): Game path: E:Noggit WoW
934 - (Noggit.cpp:261): Project path: E:Noggit WoWDataPatch-6.mpq
935 - (Noggit.cpp:302): Locale: enUS
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/common.MPQ
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/common-2.MPQ
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/expansion.MPQ
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/lichking.MPQ
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch.MPQ
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch-2.MPQ
935 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch-3.MPQ
936 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch-6.MPQ
936 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/locale-enUS.MPQ
936 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/expansion-locale-enUS.MPQ
936 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/lichking-locale-enUS.MPQ
936 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/patch-enUS.MPQ
936 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/patch-enUS-2.MPQ
937 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/patch-enUS-3.MPQ
937 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientAreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed.
937 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientMap.dbc" could not be opened. This application may crash soon as the file is most likely needed.
937 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed.
937 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLight.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightIntBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed.
938 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
938 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.
940 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
945 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1084 - (StackWalker.cpp:1133): [Error] 00A7721C (noggit): (filename not available): (function-name not available)
1084 - (StackWalker.cpp:1133): [Error] 00A48CA7 (noggit): (filename not available): (function-name not available)
1084 - (StackWalker.cpp:1133): [Error] 6F5AB4EE (MSVCR100): (filename not available): raise
1085 - (StackWalker.cpp:1133): [Error] 6F5AD6E5 (MSVCR100): (filename not available): abort
1085 - (StackWalker.cpp:1133): [Error] 00AA9020 (noggit): (filename not available): (function-name not available)
1085 - (StackWalker.cpp:1133): [Error] 772A0876 (kernel32): (filename not available): UnhandledExceptionFilter
1085 - (StackWalker.cpp:1133): [Error] 7739816A (ntdll): (filename not available): EtwReplyNotification
1085 - (StackWalker.cpp:1133): [Error] 773839D6 (ntdll): (filename not available): RtlInitializeExceptionChain
Config:
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:Noggit WoW
#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:Noggit WoWDataPatch-6.mpq
#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile = C:Program FilesWoWModelVieweruserSettingslog.txt
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
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#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:Noggit WoW
#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:Noggit WoWDataPatch-6.mpq
#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile = C:Program FilesWoWModelVieweruserSettingslog.txt
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
okey.
First: the project path must be a file. not a patch. You should have a Project file.
sec: dont write a "" behind the "log.txt" there shouldnt be a ""
just: C:Program FilesWoWModelVieweruserSettingslog.txt
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The tutorial I watched the guy used as Project Path a Patch too and it worked.
Btw, still got this error:
48 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
2502 - (Video.cpp:204): [Debug] GL: Version: 4.2.12002 Compatibility Profile Context 9.12.0.0
2502 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
2502 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 7800 Series
2503 - (Noggit.cpp:87): Using config file.
2503 - (Noggit.cpp:257): Game path: E:Noggit WoW
2503 - (Noggit.cpp:261): Project path: E:Noggit WoWDataPatch-6
2510 - (Noggit.cpp:302): Locale: enUS
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/common.MPQ
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/common-2.MPQ
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/expansion.MPQ
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/lichking.MPQ
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch.MPQ
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch-2.MPQ
2511 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/patch-3.MPQ
2512 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/locale-enUS.MPQ
2531 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/expansion-locale-enUS.MPQ
2531 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/lichking-locale-enUS.MPQ
2531 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/patch-enUS.MPQ
2531 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/patch-enUS-2.MPQ
2531 - (MPQ.cpp:42): [Error] Error opening archive: E:Noggit WoWData/enUS/patch-enUS-3.MPQ
2532 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientAreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2532 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientMap.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2532 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2532 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLight.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2532 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2532 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2533 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightIntBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2533 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2533 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2533 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2533 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2536 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2555 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
2555 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.
2614 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
2829 - (StackWalker.cpp:1133): [Error] 00D4721C (noggit): (filename not available): (function-name not available)
2829 - (StackWalker.cpp:1133): [Error] 00D18CA7 (noggit): (filename not available): (function-name not available)
2829 - (StackWalker.cpp:1133): [Error] 6F5AB4EE (MSVCR100): (filename not available): raise
2829 - (StackWalker.cpp:1133): [Error] 6F5AD6E5 (MSVCR100): (filename not available): abort
2829 - (StackWalker.cpp:1133): [Error] 00D79020 (noggit): (filename not available): (function-name not available)
2829 - (StackWalker.cpp:1133): [Error] 772A0876 (kernel32): (filename not available): UnhandledExceptionFilter
2829 - (StackWalker.cpp:1133): [Error] 7739816A (ntdll): (filename not available): EtwReplyNotification
2830 - (StackWalker.cpp:1133): [Error] 773839D6 (ntdll): (filename not available): RtlInitializeExceptionChain
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I dont know if this works. if you're a new noggit user, i would use the folder directory. it is much easier.
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What do you mean with that?
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You shouldnt use the Directory of your patch. Use for the "Project path" your project folder, not a patch
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I'm sure that has nothing to do with my errors.
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The problem is, that your noggit cant open the .mpq's, but i dont know why.
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Maybe its because the project path is in the same folder as your Game path.
For your project you should have an other path.
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It's E:Patch-6 now and the same error.
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thats wrong too. there should be a folder. this is the wrong thing in your config. if you dont change the project file, i cant help you.
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I changed the Project Patch and it's a folder... Someone on Ac-web told me the problem is my MPQ's are Read-only.
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yeah thats possible. I dont thought about that
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Well my MPQ's are not Read-only anymore. Is there a way I can fix that.. I loved map editing and always will, now I want to start again.