Modcraft - The community dedicated to quality WoW modding!
Content creation => Modelling and Animation => Topic started by: fey on March 24, 2013, 09:49:31 pm
-
Hello,
I would like to ask you for a help with my problem.
I exported the draenei model from WoW (using model viewer) and edited it via 3DSmax 8. My initial intention was to add dragon feets to draenei. I imported dragon model as well, deleted all polygons excluding feets, placed them at the right place and joined with draenei's model. Then I saved it all as 3ds and using 3dstom2 converted to m2 and skin file, which I put in the patch file.
But, when I start wow and look at draenei, I see nothing and I cannot move ingame.
I would be happy for every replies and advice.
Regards, Fey
-
Does it even convert the anims ? Also, Draenei are a race - which contain 4 skin files.
-
Thanks for your reply. But when I export it via 3dstom2, I get only one skin file. How can I convert it the right way and get all 4 skin files?
edit: and how can I know, that it converted animation correctly? I am sorry, I am a newbie in model editing. O:-)
-
Hex edit the version number
-
Excuse me? I do not know what do you mean :))