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Featured => Noggit => Topic started by: Lawes on April 05, 2014, 02:50:21 pm
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map/vmap/mmap on custom map, didnt works for wmo and m2
why ? :(
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Noggit 1.2 dont write the needed informations. You need to save once with 1.3.
But make backup as this version has some bugs and can delet or duplicate models.
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I use Noggit Studio 3.166
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And you also use a modded extractor that can handle the custom maps?.
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yes, 10001722.map, 10001723.map, etc
1000= zoneid
1722=adt
like custom_22_17.adt
but when i use the mage teleport spell, i can go into wmo and m2 as if they didnt exist
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resolved.