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1
Noggit / [SOLVED] Re: [problem] Noggit shut down
« on: February 21, 2013, 03:35:29 pm »
Sorry I'm really trying to get it, but it isn't as easy as it looks like.
Thank you Steff :) I read the tutorial, removed the "#", set "" at the end of the paths  and now it works :)

2
Noggit / Re: [problem] Noggit shut down
« on: February 20, 2013, 09:19:57 pm »
Sorry, my fault  :)

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = D:ModcraftWoW 3.3.5World of Warcraft 3.3.5a

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = D:ModcraftProject

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = D:ModcraftModelvieweruserSettings

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
#FarZ=2048

3
Noggit / Re: [problem] Noggit shut down
« on: February 20, 2013, 03:45:18 pm »
Sorry that I reply to this old thread, but some how I do get a new log now:

3 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
574 - (Video.cpp:204): [Debug] GL: Version: 4.2.12002 Compatibility Profile Context 9.12.0.0
574 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
574 - (Video.cpp:206): [Debug] GL: Renderer: ATI Radeon HD 5700 Series
574 - (Noggit.cpp:87): Using config file.
575 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

577 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x100-0x1
681 - (StackWalker.cpp:1133): [Error] 00CA721C (noggit): (filename not available): (function-name not available)
681 - (StackWalker.cpp:1133): [Error] 00C78CA7 (noggit): (filename not available): (function-name not available)
681 - (StackWalker.cpp:1133): [Error] 746FB4EE (MSVCR100): (filename not available): raise
681 - (StackWalker.cpp:1133): [Error] 746FD6E5 (MSVCR100): (filename not available): abort
682 - (StackWalker.cpp:1133): [Error] 00CD9020 (noggit): (filename not available): (function-name not available)
682 - (StackWalker.cpp:1133): [Error] 7761084E (KERNELBASE): (filename not available): UnhandledExceptionFilter
682 - (StackWalker.cpp:1133): [Error] 77B9C11C (ntdll): (filename not available): RtlCreateUserThread
682 - (StackWalker.cpp:1133): [Error] 77B7AC3C (ntdll): (filename not available): RtlInitializeExceptionChain


- maybe theres another failure?

4
Noggit / Re: [problem] Noggit shut down
« on: December 22, 2012, 11:47:52 am »
Thank you very much for your answeres. I upgraded my gfx driver and the problems still there.....So I have to buy a new gfx card. Maybe i get my old pc to run and it works with this card.... anyway thank you guys ;)

5
Noggit / Re: [problem] Noggit shut down
« on: December 21, 2012, 10:21:32 pm »
Mhhh what can i do?

6
Noggit / [problem] Noggit shut down
« on: December 21, 2012, 06:34:34 pm »
Hey guys,

I'm new here and i wanted to start with level design. Downloaded a fine version of WoW 3.3.5a and the newest Noggit SDL 1.2, but everytime I want to open the noggit.exe, it cloeses instandly. I read a few threads in this forum which had the same problem, but nothing could help me. Would be great If someone could help me :)

Config file:

Code: [Select]
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = D:ModcraftWoW 3.3.5World of Warcraft 3.3.5a

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = D:ModcraftProject

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = Path to Model Viewer log file

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
#FarZ=2048


Log file:

Code: [Select]
4 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
183 - (Video.cpp:204): [Debug] GL: Version: 1.1.0
183 - (Video.cpp:205): [Debug] GL: Vendor: Microsoft Corporation
183 - (Video.cpp:206): [Debug] GL: Renderer: GDI Generic
183 - (Noggit.cpp:245): [Error] Initializing video failed.

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