This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Draeinor

Pages: [1] 2
1
Noggit / Re: Problem with textures and lines
« on: February 06, 2013, 10:07:12 pm »
Thank you. I did new island in azeroth. Lines are ok, but still have problem with texture. One texture is just green, like in emerald dream.

Reznik fixed me it. I won't use westfall and elwynn textures anymore.

2
Noggit / Re: Problem with textures and lines
« on: February 06, 2013, 04:21:41 pm »
Quote
Lines: "Raise/Lower" Tool. Set Speed to 0, Radius to whatever you want. Go once over the whole ADT. Save. Lines should be fixed.

Doesn't work :( I set Raise/lower speed to 0 and then save every adt like "save current".
And rest helps I don't know how to do.

3
Noggit / Problem with textures and lines
« on: February 05, 2013, 10:45:12 pm »
Hello, I did normal land in qa_dvd, water around, but island has got crazy textures and everywhere you can see lines. Can you help me please?

4
Noggit / Re: Need help with Noggit 120
« on: January 14, 2013, 01:21:41 pm »
I would like to use the opportunity. My textures are crazy. In noggit I can see it normal, but in world (qa_dvd) it's green like in Emerald Dream.

5
Noggit / Re: Need help with Noggit 120
« on: January 14, 2013, 01:15:11 pm »
Nice, thanks you. I tested it before, but it wasn't working. Now i changed it i DSL1.2. Didn't work, but i read log and saw that problem is some patchs in "Data" what I did . Thanks for your help :)

6
Noggit / Re: Need help with Noggit 120
« on: January 14, 2013, 12:42:08 pm »
Config name is: noggit.config
In config is:
Path = C:UsersAdamDesktopKWoWWorld of Warcraft 3.3.5a

ProjectPath = C:UsersAdamDesktopKWoWNoggitProjekty

ImportFile  = C:UsersAdamDesktopKWoWWMV_Binary_v0701_r252_Win32_DevWorkImport

FarZ=2048

-----
ProjectPath = sure way to wow folder?
+I deleted older versions. Now I have only SDL 1.2
I looked in "security"  and there is full controll and when I run it as admin it still doesn't work.

Log:
7 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
1042 - (Video.cpp:204): [Debug] GL: Version: 3.3.0
1042 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
1042 - (Video.cpp:206): [Debug] GL: Renderer: GeForce 9600 GT/PCIe/SSE2

7
Noggit / Re: Need help with Noggit 120
« on: January 14, 2013, 12:06:09 pm »
I read manual, but i just copied way. So i did mistake. I don't know what's wrong, that's why i write it here.

8
Noggit / Re: Need help with Noggit 120
« on: January 14, 2013, 11:46:30 am »
Yes, but it was locked. I'm sorry.
It still isn't working.

9
Noggit / Re Re: Need help with Noggit 120
« on: January 14, 2013, 11:42:22 am »
Quote
All of them have the same mistake. You'll find that using '' can be very useful...
You mean in config? I edited it to:
Path = C:UsersAdamDesktopKWoWWorld of Warcraft 3.3.5a
ProjectPath = C:UsersAdamDesktopKWoWNoggitProjekty
ImportFile  = C:UsersAdamDesktopKWoWWMV_Binary_v0701_r252_Win32_DevWorkImport
FarZ=2048

Still isn't working.

10
Noggit / Need help with Noggit 120
« on: January 14, 2013, 11:14:23 am »
Hello, I have Noggit 120 and Noggit SDL1.2
I have Win7 32b
I can't run Noggit.

Noggit 120
Log and Config
http://pastie.org/5682108

Noggit SDL1.2
Log and config
http://pastie.org/5682114

Noggit SDL3
Log and config
http://pastie.org/5682158

When I run noggit it automatically shut down.
Thank you for helping and sorry for my english. :)

11
Noggit / Re: Spawning wmos from import list-->error
« on: April 02, 2012, 10:16:50 pm »
Ok, my skype is: kristian.flek ;) I will send it to you.
PS. I am goint to sleep, so I can send it to you tommorow.

12
Noggit / Re: Spawning wmos from import list-->error
« on: April 02, 2012, 04:34:15 pm »
I was working for two days on one patch. I did patch and then went to wow. There were textures bad. Not as in noggit. It's looking terrible, so i decided to stop with that. And also with wow. I don't want to waste a time with wow anymore :shock:  Thanks for helping :) bye
PS. sorry for my english, I am 14 years old.

13
Noggit / Re: Spawning wmos from import list-->error
« on: April 01, 2012, 07:44:56 pm »
Spawn any wmo = instant close noggit.

14
Noggit / Re: Spawning wmos from import list-->error
« on: April 01, 2012, 07:19:17 pm »
And, isn't it in my log?
Quote
6 - (Noggit.cpp:130): Noggit Studio - 3.0
819 - (Video.cpp:204): [Debug] GL: Version: 2.1.0 - Build 8.15.10.2202
819 - (Video.cpp:205): [Debug] GL: Vendor: Intel
819 - (Video.cpp:206): [Debug] GL: Renderer: Mobile Intel(R) 4 Series Express Chipset Family
820 - (Noggit.cpp:87): Using config file.
820 - (Noggit.cpp:257): Game path: C:UsersKDesktopWorld of Warcraft 3.3.5a
820 - (Noggit.cpp:261): Project path: C:UsersKDesktopWorld of Warcraft 3.3.5a
821 - (Noggit.cpp:302): Locale: enGB
872 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/common.MPQ
910 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/common-2.MPQ
922 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/expansion.MPQ
936 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/lichking.MPQ
964 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/patch.MPQ
973 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/patch-2.MPQ
976 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/patch-3.MPQ
977 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/patch-5.MPQ
981 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/patch-h.MPQ
983 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/patch-q.MPQ
991 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/enGB/locale-enGB.MPQ
992 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/enGB/expansion-locale-enGB.MPQ
993 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/enGB/lichking-locale-enGB.MPQ
997 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/enGB/patch-enGB.MPQ
1000 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/enGB/patch-enGB-2.MPQ
1003 - (MPQ.cpp:47): [Debug] Opened archive C:UsersKDesktopWorld of Warcraft 3.3.5aData/enGB/patch-enGB-3.MPQ
1920 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2432 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2433 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2435 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2578 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2771 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
3293 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
3447 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
3899 - (MPQ.cpp:89): [Debug] Completed listfile loading.
3900 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
3931 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
3933 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
3961 - (Noggit.cpp:407): [Debug] Creating Menu
4022 - (World.cpp:152): World 451: development has no WDT file!
4060 - (World.cpp:152): World 582: Transport176244 has no WDT file!
4060 - (World.cpp:152): World 584: Transport176231 has no WDT file!
4062 - (World.cpp:152): World 586: Transport181645 has no WDT file!
4062 - (World.cpp:152): World 587: Transport177233 has no WDT file!
4062 - (World.cpp:152): World 588: Transport176310 has no WDT file!
4062 - (World.cpp:152): World 589: Transport175080 has no WDT file!
4062 - (World.cpp:152): World 590: Transport176495 has no WDT file!
4062 - (World.cpp:152): World 591: Transport164871 has no WDT file!
4062 - (World.cpp:152): World 592: Transport186238 has no WDT file!
4062 - (World.cpp:152): World 593: Transport20808 has no WDT file!
4063 - (World.cpp:152): World 594: Transport187038 has no WDT file!
4064 - (World.cpp:152): World 596: Transport187263 has no WDT file!
4075 - (World.cpp:152): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
4075 - (World.cpp:152): World 612: Transport_Menethil_Valgarde has no WDT file!
4075 - (World.cpp:152): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
4076 - (World.cpp:152): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
4079 - (World.cpp:152): World 620: Transport_Moa'ki_Unu'pe has no WDT file!
4079 - (World.cpp:152): World 621: Transport_Moa'ki_Kamagua has no WDT file!
4079 - (World.cpp:152): World 622: Transport192241 has no WDT file!
4079 - (World.cpp:152): World 623: Transport192242 has no WDT file!
4082 - (World.cpp:152): World 641: Transport_AllianceAirshipBG has no WDT file!
4082 - (World.cpp:152): World 642: Transport_HordeAirshipBG has no WDT file!
4083 - (World.cpp:152): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
4087 - (World.cpp:152): World 672: Transport197347 has no WDT file!
4087 - (World.cpp:152): World 673: Transport197348 has no WDT file!
4087 - (World.cpp:152): World 712: Transport197349 has no WDT file!
4087 - (World.cpp:152): World 713: Transport197350 has no WDT file!
4087 - (World.cpp:152): World 718: Transport201834 has no WDT file!
4193 - (Noggit.cpp:411): [Debug] Entering Main Loop
5553 - (Video.cpp:133): [Debug] resize(1366, 706);
9654 - (World.cpp:240): [Debug] Loading world "QA_DVD".
12096 - (FreeType.cpp:246): [Error] Invalid UTF8 in string "127: elwynnfootbridge.mdx¨"
12098 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_mainmenuui_mainmenu.m2".
12148 - (MapTile.cpp:51): Opening tile 30, 25 ("WorldMapsQA_DVDQA_DVD_30_25.adt") from disk.
12342 - (MapTile.cpp:415): [Debug] Done loading tile 30,25.
12348 - (MapTile.cpp:51): Opening tile 31, 25 ("WorldMapsQA_DVDQA_DVD_31_25.adt") from disk.
12564 - (MapTile.cpp:415): [Debug] Done loading tile 31,25.
12568 - (MapTile.cpp:51): Opening tile 30, 26 ("WorldMapsQA_DVDQA_DVD_30_26.adt") from disk.
12862 - (MapTile.cpp:415): [Debug] Done loading tile 30,26.
12869 - (MapTile.cpp:51): Opening tile 31, 26 ("WorldMapsQA_DVDQA_DVD_31_26.adt") from disk.
13140 - (MapTile.cpp:415): [Debug] Done loading tile 31,26.
31262 - (MapView.cpp:418): [Debug] 104-Import.txt
31662 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

31676 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7600 () 0x300-0x1
32057 - (StackWalker.cpp:1133): [Error] 0036697C (noggit): (filename not available): (function-name not available)
32057 - (StackWalker.cpp:1133): [Error] 00338E47 (noggit): (filename not available): (function-name not available)
32058 - (StackWalker.cpp:1133): [Error] 72CFB907 (MSVCR100): (filename not available): XcptFilter
32058 - (StackWalker.cpp:1133): [Error] 0036D7FB (noggit): (filename not available): (function-name not available)
32058 - (StackWalker.cpp:1133): [Error] 7691339A (kernel32): (filename not available): BaseThreadInitThunk
32058 - (StackWalker.cpp:1133): [Error] 776C9EF2 (ntdll): (filename not available): RtlInitializeExceptionChain
32058 - (StackWalker.cpp:1133): [Error] 776C9EC5 (ntdll): (filename not available): RtlInitializeExceptionChain

15
Noggit / Re: Spawning wmos from import list-->error
« on: April 01, 2012, 07:14:42 pm »
Ok, thanks :cry:

Pages: [1] 2