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Featured => Noggit => Topic started by: Cpt.Orion on November 01, 2012, 02:18:36 am

Title: [Bug(?)] Middle Mouse/Saving issues.
Post by: Cpt.Orion on November 01, 2012, 02:18:36 am
Made a previous account here but had to remake it and for the purpose of trying to determine how to fix this issue I've been getting.

Noggit was working completely fine and it only decided a few months ago to begin causing major problems that force me to stop using it due to extreme frustration.

So, when I start up noggit I usually am met with a no response when I try to use the middle mouse button to move an object or to size it. Normally, I can live without these as the numpad suffices but when the middle mouse is unusable, that also means that any WMO I use will not save, no matter what I try. However, getting the middle mouse to work isn't always successful and I have to continually spam click to get a 50% of it working or not.

Even then, it sometimes just stops working and saving beyond that point for wmo's does nothing. So, I ask here to see if anyone has an idea on how to fix this. My WoW version is 3.5.5 and I use modelviewer to import the doodads although it seems to not matter what method I choose for spawning them in.

I also tried the newest noggit (I use 1.1) and it just disables my numpad and the problem still persists. I'm at a loss for what could be causing this.
Title: Re: [Bug(?)] Middle Mouse/Saving issues.
Post by: Steff on November 01, 2012, 03:44:12 pm
1.1 have a bug saving wmos you dident move after insert. The extends dont get calculated before 1.2 direct on inserting an model. Its fixed in 1.2. So use this one, that is by the way the newest version.

Also there was a bug if you did turn on capslook noggit dont save. So 1.2 have an warning window for caps look.
The only thin I dont understand is what problems you have with the mid mouse button. It just works fine. Perhaps buy a new mouse :)