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Featured => Noggit => Topic started by: jAkErCZ on December 18, 2015, 05:24:30 pm

Title: [QUESTION] [WotLk] Problem noggit
Post by: jAkErCZ on December 18, 2015, 05:24:30 pm
Hello, I have a problem with Noggit 4 that if I want to change the color and texture of me in some places can not do other texture ... You do not know how you can fix it?

(https://ctrlv.cz/shots/2015/12/18/6hR5.png)

Thx.
Title: Re: [QUESTION] [WotLk] Problem noggit
Post by: rockrazer on December 18, 2015, 06:36:36 pm
Reading the noggit tutorial would help you out with this..
Title: Re: [QUESTION] [WotLk] Problem noggit
Post by: Amaroth on December 18, 2015, 09:24:39 pm
It is covered here:
http://www.model-changing.net/tutorials ... in-noggit/ (http://www.model-changing.net/tutorials/article/21-learning-the-basics-of-map-editing-in-noggit/" onclick="window.open(this.href);return false;)


Actuall it seems Steff didn't cover this particular thing in his tutorial. That would clarify a lot. Or I just missed it. Anyway, Steff's tutorial:
viewtopic.php?f=78&t=3570 (http://modcraft.io/viewtopic.php?f=78&t=3570" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] [WotLk] Problem noggit
Post by: Jøk3r on December 18, 2015, 09:52:11 pm
Check out Steffs Guide viewtopic.php?f=78&t=3612 (http://modcraft.io/viewtopic.php?f=78&t=3612" onclick="window.open(this.href);return false;)
There it is covered.

Quote
Every adt is devided into 16 x 16 subsquares called chunks. You can see them if you turn on the lines view option in noggit over the view menu or by pressing F7. The problem now is that every chunk on an ADT only has 4 texture slots. If these slots are full, you can´t add another one.
Title: Re: [QUESTION] [WotLk] Problem noggit
Post by: Amaroth on December 18, 2015, 10:19:17 pm
Ah, there it is. My mistake.
Title: Re: [QUESTION] [WotLk] Problem noggit
Post by: Jøk3r on December 18, 2015, 10:42:41 pm
No problem. Couldn't find it at first too.