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Author Topic: Help! Noggit opens and then closes?  (Read 3017 times)

Willikesart

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Help! Noggit opens and then closes?
« on: July 08, 2014, 09:45:16 pm »
I'm really new here, sorry if this is the wrong section! But I just downloaded Noggit, and when I open it: It's completely white, and then closes immediately. I could really use any help fixing it, as I really want to get into Noggit!

My log looks like this:
1 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
159 - (Video.cpp:204): [Debug] GL: Version: 4.3.0
159 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
159 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 670/PCIe/SSE2
159 - (Noggit.cpp:87): Using config file.
159 - (Noggit.cpp:257): Game path: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)
159 - (Noggit.cpp:261): Project path: E:Program Files (x86)World of Warcraft 3.3.5a (no install)project01
159 - (Noggit.cpp:302): Locale: enUS
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/common.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/common-2.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/expansion.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/lichking.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/patch.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/patch-2.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/patch-3.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/enUS/locale-enUS.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/enUS/expansion-locale-enUS.MPQ
159 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/enUS/lichking-locale-enUS.MPQ
160 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/enUS/patch-enUS.MPQ
160 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/enUS/patch-enUS-2.MPQ
160 - (MPQ.cpp:42): [Error] Error opening archive: E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)Data/enUS/patch-enUS-3.MPQ
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientAreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientMap.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLight.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightIntBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientGroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClientLiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed.
160 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
160 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

161 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
169 - (MPQ.cpp:89): [Debug] Completed listfile loading.
267 - (StackWalker.cpp:1133): [Error] 012F721C (noggit): (filename not available): (function-name not available)
267 - (StackWalker.cpp:1133): [Error] 012C8CA7 (noggit): (filename not available): (function-name not available)
267 - (StackWalker.cpp:1133): [Error] 663CB4EE (MSVCR100): (filename not available): raise
267 - (StackWalker.cpp:1133): [Error] 663CD6E5 (MSVCR100): (filename not available): abort
267 - (StackWalker.cpp:1133): [Error] 01329020 (noggit): (filename not available): (function-name not available)
267 - (StackWalker.cpp:1133): [Error] 75F20303 (kernel32): (filename not available): GetProfileStringW
267 - (StackWalker.cpp:1133): [Error] 777C74FF (ntdll): (filename not available): RtlKnownExceptionFilter
267 - (StackWalker.cpp:1133): [Error] 77789F45 (ntdll): (filename not available): RtlInitializeExceptionChain

My Noggit.conf looks like this:
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:Program Files (x86)World of Warcraft 3.3.5a (no install)project01

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)WoWModelViewer7userSettingslog.txt.

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

--

Any help is appreciated!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

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Re: Help! Noggit opens and then closes?
« Reply #1 on: July 09, 2014, 03:24:00 am »
Are you trying to open Noggit while WoWModelViewer is already open?  If so, that'd cause this problem if they're using the same data folders; and your import log location indicates they're using the same data folder.  Make a copy of it for either Noggit or WMV so they open independently and try it that way.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Willikesart

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Re: Help! Noggit opens and then closes?
« Reply #2 on: July 09, 2014, 06:00:31 am »
Quote from: "kojak488"
Are you trying to open Noggit while WoWModelViewer is already open?  If so, that'd cause this problem if they're using the same data folders; and your import log location indicates they're using the same data folder.  Make a copy of it for either Noggit or WMV so they open independently and try it that way.

I gave WoW Model Viewer it's own folder, but Noggit still goes to white upon opening and then crashes immediately. Same issue as I had before, despite WoWModel Viewer now being in a different location.

Here's the conf notepad file:

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:Program Files (x86)WoWModdingWorld of Warcraft 3.3.5a (no install)

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:Program Files (x86)World of Warcraft 3.3.5a (no install)project01

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = E:Program Files (x86)WoWModelViewer7

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

Here's the Log!

(Apparently it called my log file spam.)

908 - (Noggit.cpp:87): Using config file.
908 - (Noggit.cpp:257): Game path: F:WoWmoddingClient335a_noggit
908 - (Noggit.cpp:261): Project path: F:WoWmoddingMaruumRepositorypatch
908 - (Noggit.cpp:302): Locale: deDE
937 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/common.MPQ
938 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/common-2.MPQ
941 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/expansion.MPQ
945 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/lichking.MPQ
953 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/patch.MPQ
956 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/patch-2.MPQ
956 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/patch-3.MPQ
958 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/patch-m.MPQ
960 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/patch-p.MPQ
960 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/patch-s.MPQ
961 - (MPQ.cpp:42): [Error] Error opening archive: F:WoWmoddingClient335a_noggitData/patch-t.MPQ
962 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/deDE/locale-deDE.MPQ
963 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/deDE/expansion-locale-deDE.MPQ
963 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/deDE/lichking-locale-deDE.MPQ
965 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/deDE/patch-deDE.MPQ
965 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/deDE/patch-deDE-2.MPQ
965 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/deDE/patch-deDE-3.MPQ
1950 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2082 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2083 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2083 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2083 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2083 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2083 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2085 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2087 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2088 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2092 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
2093 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
2101 - (Noggit.cpp:407): [Debug] Creating Menu
2112 - (World.cpp:152): World 451: development has no WDT file!
2116 - (World.cpp:152): World 582: Transport176244 has no WDT file!
2117 - (World.cpp:152): World 584: Transport176231 has no WDT file!
2117 - (World.cpp:152): World 586: Transport181645 has no WDT file!
2117 - (World.cpp:152): World 587: Transport177233 has no WDT file!
2117 - (World.cpp:152): World 588: Transport176310 has no WDT file!
2117 - (World.cpp:152): World 589: Transport175080 has no WDT file!
2117 - (World.cpp:152): World 590: Transport176495 has no WDT file!
2117 - (World.cpp:152): World 591: Transport164871 has no WDT file!
2117 - (World.cpp:152): World 592: Transport186238 has no WDT file!
2117 - (World.cpp:152): World 593: Transport20808 has no WDT file!
2117 - (World.cpp:152): World 594: Transport187038 has no WDT file!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Help! Noggit opens and then closes?
« Reply #3 on: July 09, 2014, 07:19:05 am »
viewforum.php?f=78


First...  Please use my tutori amd the included modding pack. Just read lart 1 and 2

This will make it much easyer in the future to give support and a the tools included ther realy work.

But it will not fix your  problem.  You habe

1. Folder read only or..  Right click,  propertys,  untick read only option.
2. Wrkmg permissions on wow folder
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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You can send me also offline messages. I will answer if I get online.
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kojak488

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Re: Help! Noggit opens and then closes?
« Reply #4 on: July 09, 2014, 12:56:51 pm »
In case you didn't realize it, your log file errors changed.  So I definitely fixed your first problem.

And you definitely didn't list your new problem correctly.  For example:

Quote
908 - (Noggit.cpp:261): Project path: F:WoWmoddingMaruumRepositorypatch

That isn't where you said your project is located.  Compare to the original line you had:

Quote
159 - (Noggit.cpp:261): Project path: E:Program Files (x86)World of Warcraft 3.3.5a (no install)project01

There's also this gem in your new log file:

Quote
937 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/common.MPQ

That doesn't match the location you pasted from your Noggit config file.  So I'd say the issue this time is now in your config file because it's not loading the stuff as listed in what you copy/pasted.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Willikesart

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Re: Help! Noggit opens and then closes?
« Reply #5 on: July 10, 2014, 06:30:33 pm »
Quote from: "kojak488"
In case you didn't realize it, your log file errors changed.  So I definitely fixed your first problem.

And you definitely didn't list your new problem correctly.  For example:

Quote
908 - (Noggit.cpp:261): Project path: F:WoWmoddingMaruumRepositorypatch

That isn't where you said your project is located.  Compare to the original line you had:

Quote
159 - (Noggit.cpp:261): Project path: E:Program Files (x86)World of Warcraft 3.3.5a (no install)project01

There's also this gem in your new log file:

Quote
937 - (MPQ.cpp:47): [Debug] Opened archive F:WoWmoddingClient335a_noggitData/common.MPQ

That doesn't match the location you pasted from your Noggit config file.  So I'd say the issue this time is now in your config file because it's not loading the stuff as listed in what you copy/pasted.

So what should I do now then? Sorry. I'm just a little lost with what you want me to do here.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

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Re: Help! Noggit opens and then closes?
« Reply #6 on: July 11, 2014, 01:09:20 am »
Fix your config file.  Apparently you changed it because Noggit is trying to load stuff totally differently than the first time you posted.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Willikesart

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Re: Help! Noggit opens and then closes?
« Reply #7 on: July 11, 2014, 03:38:14 am »
So, I've sorted out that issue by completely reinstalling Noggit using the guide on the website. I'm still having the same problem, whenever I open the game, it closes immediately.

My log:
Quote
0 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
158 - (Video.cpp:204): [Debug] GL: Version: 4.3.0
158 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
158 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 670/PCIe/SSE2
158 - (Noggit.cpp:257): Game path: E:Program Files (x86)World of Warcraft
158 - (Noggit.cpp:261): Project path: E:Program Files (x86)World of Warcraft
158 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf"

My Noggit.Conf file:
Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:Noggit FolderWorld of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:Noggit FolderNoggitSDL1.2myProject

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = E:Noggit FolderWoWModelVieweruserSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

I'm not sure why my log file is saying that it's using my legit WoW Version, which is in my program files, despite the fact I've renamed it 2World of Warcraft. I've got all the paths in my Noggit.conf set to where I have things, but it still goes to my normal WoW folder instead.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Help! Noggit opens and then closes?
« Reply #8 on: July 11, 2014, 06:59:26 am »
You did not use my guide.  Becaus then you comfig file would point to a folder wowmodding/client335anoggit

It is realy not hard.  

Download and extract the modding pack
Copy over wow content 2 times in the client folder
Copy over the fittkng tools folder from driveletters folder

Done
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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Willikesart

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Re: Help! Noggit opens and then closes?
« Reply #9 on: July 12, 2014, 07:34:48 pm »
Quote from: "Steff"
You did not use my guide.  Becaus then you comfig file would point to a folder wowmodding/client335anoggit

It is realy not hard.  

Download and extract the modding pack
Copy over wow content 2 times in the client folder
Copy over the fittkng tools folder from driveletters folder

Done

I uninstalled and redownloaded again, using the steps in your tutorial twice over, and I'm still getting the same error:

Log:

95 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
352 - (Video.cpp:204): [Debug] GL: Version: 4.3.0
352 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
352 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 670/PCIe/SSE2
352 - (Noggit.cpp:257): Game path: E:Program Files (x86)World of Warcraft
352 - (Noggit.cpp:261): Project path: E:Program Files (x86)World of Warcraft
353 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf"

Config:

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:Noggit FolderWoWModdingClient335aNoggit

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:Noggit FolderWoWModdingProjectsTutorialProjectpatch

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = E:Noggit FolderWoWModdingToolsWoWModelViewer7userSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Help! Noggit opens and then closes?
« Reply #10 on: July 12, 2014, 10:52:59 pm »
You start definitiv not noggit from the folder where your config file is located.  As your log load totaly different folders then your config defines.  Add me to skype.  Project.modcraft.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954