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Author Topic: [QUESTION] Adding some M2 and WMO to project causes crash  (Read 1100 times)

Aeriyth

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[QUESTION] Adding some M2 and WMO to project causes crash
« on: July 22, 2014, 09:14:07 pm »
Since I apparently can't post the error text here due to some googlemail spam error I got, it is attached. This happens with most things that are NPCs in actual WoW and is very, -very- frustrating.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Neldor

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Re: [QUESTION] Adding some M2 and WMO to project causes cras
« Reply #1 on: July 23, 2014, 12:55:04 am »
There are several problems, but the solutions are written in the log.txt file which you joined.

Begin by adding files WDT to your maps, and adding the other elements one by one.
Do not forget that when you add a WMO, it is also necessary to add M2 which it contains, otherwise... crash
« Last Edit: July 23, 2014, 01:04:25 am by Admin »

Alastor

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Re: [QUESTION] Adding some M2 and WMO to project causes cras
« Reply #2 on: July 23, 2014, 12:59:21 am »
sthapt spawning them from WMV maybe
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Aeriyth

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Re: [QUESTION] Adding some M2 and WMO to project causes cras
« Reply #3 on: July 25, 2014, 03:38:35 am »
I'm afraid I don't follow any of the suggested fixes thus far. One of my friends - who got me into this program initially - has been very keen on the steps to take when setting up all of this and does not have the issues I have.

Any help would be appreciated.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Adding some M2 and WMO to project causes cras
« Reply #4 on: July 25, 2014, 06:27:57 am »
You can not spawn creatures in noggit. Have you ever seen one on a blizzard map?
They neednto come from thenserver.

Fish,  flys or birds works.  But  nothing  from creature folder.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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