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Featured => Noggit => Topic started by: niofire on April 24, 2011, 09:41:41 pm
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Okay.. So thing is, whenever I put a new tileset in an mpq file noggit doesnt see it. I tried to put it in common.mpq but now noggit can't load any tilesets coming from common.mpq even though I removed my custom tileset. Any ideas?
**Note: I've put my custom tileset in lichking.mpq as well, and aspredicted, I couldnt load any tileset from that mpq in noggit. However, I had the lichking.mpq filed backed up so I replaced the ''corrupted'' .mpq file with the backed=up one and now I can load the tilesets again. Thing is, I dont have common.mpq backed-up so.... give it a shot, don't have much too loose.
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if you're using noggit rev 104, try replacing tilesets already on your adt with your custom ones.
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Thing is, since some blizzard tiles appear green since they are missing the _s files, I tried to regroup all tiles working properly into one tileset. So in other words, my ''custom tileset'' is actually only tiles from blizzard but renamed. However, now I can't load any of the tilesets which were located in common.mpq file since I touched it. What I am wondering is, how can I get noggit to load my custom tileset and how could I get to load the blizzard original tileset from the common.mpq?
**note: I know their is a guide on how to implent custom tileset made by eluo, but even after carefully following the steps, the tileset doesn't show up. Might it be because I only took original blizzard tilesets and renamed it? thanks for helping