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Transparent Geosets after Blender?
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Topic: Transparent Geosets after Blender? (Read 1385 times)
phucko1
Contributors
Creator of Worlds
Posts: 523
Transparent Geosets after Blender?
«
on:
July 16, 2012, 07:04:14 pm »
Hello, I've added some gloves and boots geosets on my ogre model and for some reason, some of them becomes like 60% transparent? Anyone got idea of how to fix this?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Arid
Contributors
Loreweaver
Posts: 100
Re: Transparent Geosets after Blender?
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Reply #1 on:
July 16, 2012, 10:34:19 pm »
Fix the normals in Blender via the Recaulate Normals thing in the Edit Mode. Happens to me too!
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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phucko1
Contributors
Creator of Worlds
Posts: 523
Re: Transparent Geosets after Blender?
«
Reply #2 on:
July 17, 2012, 06:48:27 am »
How do I do this?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Arid
Contributors
Loreweaver
Posts: 100
Re: Transparent Geosets after Blender?
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Reply #3 on:
July 17, 2012, 09:48:43 am »
What you need to do to fix your issue is go into Edit mode go to Normals and Recalucate Outside
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
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Transparent Geosets after Blender?