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Author Topic: wow wod model to 3.3.5 fixes Particles  (Read 2471 times)

Thelichekinge

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wow wod model to 3.3.5 fixes Particles
« on: February 25, 2015, 07:34:56 pm »
how do you fix the models of particle warlods of Draenor ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #1 on: February 25, 2015, 07:56:26 pm »
Quote from: "Thelichekinge"
how do you fix the models of particle warlods of Draenor ?

You need to stop using program to convert, You must learn how to do it by yourself without program to change file for you, otherwise you will never understand how to fix.

If you do it by hand,  it will probably take you 30-45 minutes like it does for me, Before you can make a program to do it for you, you must learn how to do it by hand first, unless you're a lazy leecher, which in that case, you shouldn't be here in the first place.

[media:11h5ybzq]https://www.youtube.com/watch?v=0tMkRf-KX6A[/media:11h5ybzq]

It's not difficult to port, it's just the first part of understanding the madness that's difficult, once you get passed that and are able to see what's really going on, it won't take very much to either make yourself a macro or a program to do it for you in one second.

I figured out the madness after converting 6 M2's by hand, sure some others figured it out after doing 2-3 but everyone learns differently.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Thelichekinge

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #2 on: February 25, 2015, 08:13:33 pm »
Quote from: "PhilipTNG"
Quote from: "Thelichekinge"
how do you fix the models of particle warlods of Draenor ?

You need to stop using program to convert, You must learn how to do it by yourself without program to change file for you, otherwise you will never understand how to fix.

If you do it by hand,  it will probably take you 30-45 minutes like it does for me, Before you can make a program to do it for you, you must learn how to do it by hand first, unless you're a lazy leecher, which in that case, you shouldn't be here in the first place.

[media:1i592z4d]https://www.youtube.com/watch?v=0tMkRf-KX6A[/media:1i592z4d]

It's not difficult to port, it's just the first part of understanding the madness that's difficult, once you get passed that and are able to see what's really going on, it won't take very much to either make yourself a macro or a program to do it for you in one second.

I figured out the madness after converting 6 M2's by hand, sure some others figured it out after doing 2-3 but everyone learns differently.
Thanks you :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

MR. Farrare

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #3 on: February 25, 2015, 08:45:21 pm »
weird why the last of the blade is not moving when you move becuase when I use blackhand hammer in 335 it move the last metal when I run walk fight etc.. and Exellent TuT
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #4 on: February 25, 2015, 08:55:00 pm »
Quote from: "MR. Farrare"
weird why the last of the blade is not moving when you move becuase when I use blackhand hammer in 335 it move the last metal when I run walk fight etc.. and Exellent TuT

The end part by the handle is controlled through physics in WoD now, like how the cloth part on the monk belts move in random animation, it is not hardcoded animation, it moves depending on your character's movements, I can make a video in WoD if you still don't understand.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Thelichekinge

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #5 on: February 25, 2015, 09:40:48 pm »
Quote from: "PhilipTNG"
Quote from: "MR. Farrare"
weird why the last of the blade is not moving when you move becuase when I use blackhand hammer in 335 it move the last metal when I run walk fight etc.. and Exellent TuT

The end part by the handle is controlled through physics in WoD now, like how the cloth part on the monk belts move in random animation, it is not hardcoded animation, it moves depending on your character's movements, I can make a video in WoD if you still don't understand.
thanks you I managed :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

MR. Farrare

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #6 on: February 25, 2015, 09:58:53 pm »
Quote from: "PhilipTNG"
Quote from: "MR. Farrare"
weird why the last of the blade is not moving when you move becuase when I use blackhand hammer in 335 it move the last metal when I run walk fight etc.. and Exellent TuT

The end part by the handle is controlled through physics in WoD now, like how the cloth part on the monk belts move in random animation, it is not hardcoded animation, it moves depending on your character's movements, I can make a video in WoD if you still don't understand.
[attachment=1:2xu7ab5k]WoWScrnShot_022615_000340.jpg[/attachment:2xu7ab5k]
[attachment=0:2xu7ab5k]WoWScrnShot_022615_000345.jpg[/attachment:2xu7ab5k]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: wow wod model to 3.3.5 fixes Particles
« Reply #7 on: February 25, 2015, 10:32:56 pm »
Quote from: "MR. Farrare"
Quote from: "PhilipTNG"
Quote from: "MR. Farrare"
weird why the last of the blade is not moving when you move becuase when I use blackhand hammer in 335 it move the last metal when I run walk fight etc.. and Exellent TuT

Here's a video of it moving ingame, The random voices is by phantomx ( memberlist.php?mode=viewprofile&u=174745 )

[media:21jecdcq]https://www.youtube.com/watch?v=8bHcDS0J_3I[/media:21jecdcq]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »