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Content creation => Modelling and Animation => Topic started by: Gnuraaheb on November 12, 2014, 04:58:44 pm
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Hi people, does anyone know a tutorial where it is explained exactly how to custom models which fits in dbc you can create morph id?
You can then use in the game?
Have searched for a tutorial but found nothing.
It would be great if you can help me.
INFO: I have not really worked with models and with the dbc only the most necessary for something so gentle to me. =)
I want the models of Pandaria use as WOD use the .m2 and .skin etc are available
I apologize for my bad english.
With best regards
Gnuraaheb
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https://www.youtube.com/watch?v=_nIS3m7 ... mAHF20Yv-Q (https://www.youtube.com/watch?v=_nIS3m7RDDI&list=UUa8Vel9uwOnMsmAHF20Yv-Q" onclick="window.open(this.href);return false;)
This tutorial was done by phantomx, actually helped me a lot.
If you want to use it on MoP then skip the hex editing part and only thing you follow is the part where he edits the DBC's which in this case is creaturemodeldata.dbc and creaturedisplayinfo.dbc. After you've put the correct paths, it should work automatically.
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Thank you for your answer I will test it the same times.
=)