Modcraft - The community dedicated to quality WoW modding!

Content creation => Modelling and Animation => Topic started by: sevi on January 25, 2013, 12:10:07 am

Title: [QUESTION] Import MoP Moddels to Wotlk
Post by: sevi on January 25, 2013, 12:10:07 am
Hello,

I tries to Import MoP Moddels, so creatures moddels.
So i copy the *.m2, blp, skin and anim files in my patch.mpq
then i modify the CreatureModelData.dbc and CreatureDisplayInfo.dbc.

When i look with the WoWModdelViewer i can see the copy moddel, but i create a creature with the new displayid i see it ingame not. Also i morph me self and i see not.

How i make a fail? Or needs more dbcs? when which?

Thanks for helping.

sevi
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: Gurluas on January 25, 2013, 06:35:36 am
Make sure you removed all particles, and did you use the converter?
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: sevi on January 25, 2013, 03:26:22 pm
No I am not used a converter. I see this thead here viewtopic.php?f=20&t=937 (http://modcraft.io/viewtopic.php?f=20&t=937" onclick="window.open(this.href);return false;) but the converter is for cataclysm or have I overlook a another thread?

Particles? No I removed no particles.
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: Ascathos on January 25, 2013, 05:13:14 pm
Quote from: "sevi"
No I am not used a converter. I see this thead here viewtopic.php?f=20&t=937 (http://modcraft.io/viewtopic.php?f=20&t=937" onclick="window.open(this.href);return false;) but the converter is for cataclysm or have I overlook a another thread?

Particles? No I removed no particles.
For the record (again and again and again and again....)
1. Particle structure changed for Cata+. Either remove nParticleEmitters and ofParticleEmitters or fix them. Finding out how is easy.

2. Until now, there is no version of WoW that has such initial changes, that porting models over is impossible.
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: hyakkimaru on January 25, 2013, 09:00:51 pm
Don't forget to make a little SQL line in creature_model_data too ;)
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: sevi on January 27, 2013, 10:21:43 am
the sql line in this database available.

But I search with a hex editor in the m2 file to the part of nParticleEmitters and ofParticleEmitters...and I found nothing. After this I looking in the skin files but here nothing.
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: Ascathos on January 27, 2013, 12:19:50 pm
Quote from: "sevi"
the sql line in this database available.

But I search with a hex editor in the m2 file to the part of nParticleEmitters and ofParticleEmitters...and I found nothing. After this I looking in the skin files but here nothing.
Seeing as I specified nParticleEmitters and ofParticleEmitters, it should be clear that I talk about the .m2. Seeing as most people never consider it, try analysing lk and cata models to find the issue....
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: Shutok2 on January 27, 2013, 04:07:08 pm
Porting MOP models is same to port CATA models, follow zim4ik guide, and with particles put nParticleEmitters to 0 or 1.

I explain, if you dont port particles, cata models only support maximum 1 particle, if there are 2 it get error.
Title: Re: [QUESTION] Import MoP Moddels to Wotlk
Post by: Ascathos on January 27, 2013, 04:44:12 pm
Quote from: "Shutok2"
Porting MOP models is same to port CATA models, follow zim4ik guide, and with particles put nParticleEmitters to 0 or 1.

I explain, if you dont port particles, cata models only support maximum 1 particle, if there are 2 it get error.
As I said, you can fix them...