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Author Topic: [BUG] m2 not importing on 3ds max 9 and 2012  (Read 1919 times)

Serifaz

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[BUG] m2 not importing on 3ds max 9 and 2012
« on: January 20, 2013, 12:19:28 am »
I can't get the m2 importer to work correctly.
it is giving me errors on import with 3.3.5a models.
any suggestions?
the error Im getting is
IMPORT FAILED: Look at MAXscript listener for details.
I have no idea how to fix this but it does it with 2012 and 3ds max 9
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [BUG] m2 not importing on 3ds max 9 and 2012
« Reply #1 on: January 20, 2013, 12:22:44 am »
Look at MAXscript listener for details.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Serifaz

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Re: [BUG] m2 not importing on 3ds max 9 and 2012
« Reply #2 on: January 20, 2013, 12:43:06 am »
how do I do that?
I am not very familiar with 3ds max
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [BUG] m2 not importing on 3ds max 9 and 2012
« Reply #3 on: January 20, 2013, 01:49:24 am »
I don't even know what software you're using.
I searched for "Look at MAXscript listener for details.", then for "maxscript listener" on the web.
I found out, that there is a menu called "maxscript" on top of your application and in that menu, there is a item called "maxscript listener".
I guess, you may want to do that.

Or learn how to use software and even more, how to use the internet. And in this case, how to use the fucking manual provided by the manufacturer. Of the software you obviously pirated.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Serifaz

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Re: [BUG] m2 not importing on 3ds max 9 and 2012
« Reply #4 on: January 20, 2013, 04:23:37 am »
thanx

Steff: Even if its meant funny.
Please mention the board rules.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »