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Content creation => Modelling and Animation => Topic started by: Zick on August 22, 2014, 11:07:31 am
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Is there any m2 editor that works with the new wod models ? like m2->obj without using wowmodelviewer cause wowmodelviewer got missing geosets from characters. :) Appriciate all help! :)
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M2MOD4 :P
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M2MOD4 :P
Not sure it works for wod ?
http://gyazo.com/ad7d9cbb19a892394beead846c6b6a26 (http://gyazo.com/ad7d9cbb19a892394beead846c6b6a26" onclick="window.open(this.href);return false;)
Got that error ??? and no m2i file appears not sure if I got right version of m2mod4
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because M2mod4 is for cata but he can read panda + Wod
all you need is changing Skin file
Via 010
int i;
Printf( "Submeshes num - %dn", SkinHeader.nSubmeshes );
for (i = 0; i < SkinHeader.nSubmeshes; i++)
{
if (Submeshes[i].ID > 65000)
{
Printf( "SUB num - %dn", i );
Submeshes[i].StartTriangle = 0;
Submeshes[i].nTriangles = 0;
}
}
you can only hope that all submeshes will be there
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because M2mod4 is for cata but he can read panda + Wod
all you need is changing Skin file
Via 010
int i;
Printf( "Submeshes num - %dn", SkinHeader.nSubmeshes );
for (i = 0; i < SkinHeader.nSubmeshes; i++)
{
if (Submeshes[i].ID > 65000)
{
Printf( "SUB num - %dn", i );
Submeshes[i].StartTriangle = 0;
Submeshes[i].nTriangles = 0;
}
}
you can only hope that all submeshes will be there
http://gyazo.com/44e37665680411e494b0c64cd7ff40cf (http://gyazo.com/44e37665680411e494b0c64cd7ff40cf" onclick="window.open(this.href);return false;)
Could u explain a little bit better ? :) thx for help anyways tho i dont understand what u mean :D
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its a 010 script so aplicate him
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its a 010 script so aplicate him
Brainexploded.. I srsly have no idea what u mean :/ sry
Could u help me :D ? really need this .
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its a 010 script so aplicate him
Brainexploded.. I srsly have no idea what u mean :/ sry
Could u help me :D ? really need this .
open dahaga script and run in in 010 by cliking script button left of the template button and choose open script affter you open it click F7
here is dahaga script for submesh
http://www60.zippyshare.com/v/48013142/file.html (http://www60.zippyshare.com/v/48013142/file.html" onclick="window.open(this.href);return false;)
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its a 010 script so aplicate him
Brainexploded.. I srsly have no idea what u mean :/ sry
Could u help me :D ? really need this .
open dahaga script and run in in 010 by cliking script button left of the template button and choose open script affter you open it click F7
here is dahaga script for submesh
http://www60.zippyshare.com/v/48013142/file.html (http://www60.zippyshare.com/v/48013142/file.html" onclick="window.open(this.href);return false;)
(http://i.gyazo.com/db7d9f6d4d68170053959848eab11e6d.png)
*ERROR Line 2: Variable 'SkinHeader' is undefined.
:/
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because u need to use Skin Template then Script
how can you edit pure code without sorting by template ...
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because u need to use Skin Template then Script
how can you edit pure code without sorting by template ...
Ok so, I open the skin file in 010 editor I run the skin template and open the script then I pressed F7 working all that jazz. Tho when I try to convert it to m2i it just says the skin file is missing/corrupt.
(http://i.gyazo.com/1b98deccf506be98d57ee2eab1eadeb9.png)
U can see bottom left that it is working hopefully that's how it should look :D
(http://i.gyazo.com/fea1e0a20d98c7d8287696c7d76c69fd.png)
And this is what the m2mod4 displays.
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because you edited only one of those four skins :? That ScM has
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because you edited only one of those four skins :? That ScM has
(http://i.gyazo.com/4e8d79b1527a38950fd0eca0c6fd345d.png)
Well I got it imported into blender, but I can't export it to anything, can't export it to 3ds/obj/fbx anything ? :/
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because M2I works mainly with 2.49b Blender ( for me ) There are scripts for 2.62 thats true but i had only bad experiences with them .... also export to OBj cnat handle Armature so think about it
also shouldnt be this way only C:untitled.obj ?
(http://i.imgur.com/lTfjPhG.png)
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Well guys, finally got it into 3dsmax, but sadly not every geoset same as in wowmodelviewer thx for all help tho :) appriciate it !
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Why do you want them as .OBJ or .3ds tho?...
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Why do you want them as .OBJ or .3ds tho?...
Cause Im a warcraft 3 modder/map maker / ripper