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Content creation => Modelling and Animation => Topic started by: phucko1 on December 11, 2011, 12:56:06 pm
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Hello, I've got a question concerning textures. My project leader wants me to make some new playable races for Burning Legion faction, starting with the Felblood Elves. Anyway. I've added the horns and wings to original bloodelf but, i want the horns and wings to use a hardcoded texture? How do I do that?
(http://img3.imageshack.us/img3/8844/screenshot119vn.jpg)
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use pymodeled. Set to needed geoset hardcoded texture of elf. :lol:
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pym2 corrupts a lot of models, i used m2modder.exe to edit hardcoded textures
phucko1 i'm working on a burning legion faction on my shard, we should share some models :D
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Well, Doresain. I'm a noob compared to you,Zim,gorq and Vel :P Races I plan to make is Eredar (Male and Female), Doomguard (Male couse it doesn't have female model and I can't imagine of how a female would look like) and Fel elves (Male and female) Then I'll see what others I will find.
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i've completed female felorc, now i'm working on female satyr and female krokul/broken
female doomguard (or doomlord) should be something like this i think http://paizo.com/image/product/catalog/ ... 4_500.jpeg (http://paizo.com/image/product/catalog/RPR/RPR03084_500.jpeg" onclick="window.open(this.href);return false;)
i'll post a full list of completed models and WiP models :D
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Doresain add me on Skype, my skypename is Phucko1.