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Featured => Noggit => Topic started by: tobi100000 on January 27, 2012, 05:08:45 pm

Title: [SOLVED] Painting problem?
Post by: tobi100000 on January 27, 2012, 05:08:45 pm
Well.. I've worked on a island and suddenly one of the tiles changed to glowing white. I just painted over it but when i launch it ingame it is still white. The wierd thing is that it's not a texture that the game won't show since it shows the right texture on the other tile. (just one square of whiteness)

Any idea on how to solve this?

I'm using th latest rev. of Noggit Beta
Title: Re: Painting problem?
Post by: Steff on January 28, 2012, 02:33:32 am
Clear the chuck with CTRL + Shift and click on it. Then repaint it.
Title: Re: Painting problem?
Post by: tobi100000 on January 28, 2012, 11:38:57 am
Well it's more like the whole "azeroth_28_23.adt" is white ingame but it is painted in noggit.

And the paint i used works on for example "azeroth_28_24.adt"
Title: Re: Painting problem?
Post by: Jøk3r on January 28, 2012, 12:23:44 pm
Look at this thread:
viewtopic.php?f=66&t=916 (http://modcraft.io/viewtopic.php?f=66&t=916" onclick="window.open(this.href);return false;)
Maybe it helps you.
Title: Re: Painting problem?
Post by: Mjollna on January 28, 2012, 02:03:12 pm
Oh I hadn't realized it was about this.
Have you tried to use the raise brush + 0 speed and max radius and then save your adt ? As far as I remember it was solved that way.

When you say "latest rev", you're talking about 279 ?
Title: Re: Painting problem?
Post by: tobi100000 on January 30, 2012, 08:14:17 am
well thx for all the good replies. Actually got it working by clearing the tiles. :)