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Content creation => Modelling and Animation => Topic started by: hangun on July 11, 2013, 04:03:14 pm
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so i want to edit the geoset of a robe...and i extract the model as m2 and i need it as m2i to modify it in blender...
anyone knows how to set up m2mod so i can convert my m2 file into m21?
this is what i get when i open m2mod
http://gyazo.com/a39c6cb3de5e25ed9370d14bca8605ef
and this
http://gyazo.com/114f6379be36bb0d471e373732315bd8
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Read the readme file that comes with it.
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Read the readme file that comes with it.
lol..thats to much information for me..im not a number guy..and never done any porgramming or coding in my life X_X
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you need lines "input m2", "input m2i", and "output m2". in the input m2 lije just write the path to the initial m2 model.
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you need lines "input m2", "input m2i", and "output m2". in the input m2 lije just write the path to the initial m2 model.
i manage to get the m2i file..but i got another problem...when i get the m2i file into blender..and i modify it...and export it as m2i...and i try to reimport the modify m2i file back to blender..than the changes that i made are not there for some unkown reasonX_X do u know why?and whats happening and how to fix it?
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did you make sure to bind them to the Amature and change the m2mod.ini from
input
output
/input
/output
to
input
output
input
output
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hmm not sure..cuz i got the m2i file from someone else.
maybe u could help me...
just send me the m2i file of a bloodelf with tabard on it..and a robe...and ill see what happens when i modify..if u can..it would be really usefull.
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Bump.
Please someone, help. :S
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Well... Paying for some help on this subject..