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Author Topic: Noggit 1.4 Client crashing on Custom Map immediately  (Read 1221 times)

Grimtonz1337

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Noggit 1.4 Client crashing on Custom Map immediately
« on: June 11, 2015, 08:56:19 pm »
Okay, so, I browsed for a while to get some answers, apparently Skarn has done a tutorial on how to avoid it... but I don't quite get it. So, I went on the patch and I removed every adts except the ones I modified through Noggit. I went in-game and as soon as I spawned on my custom map, the client crashed.

http://pastebin.com/275fFSTb

This is the log for the error.

Oh and I noticed on some map chunks, I have 2 same textures. Like, a duplicate. I tried to swap them or even remove 1 of them through Futa, but still... Even Taliis can't even remove or even locate them. What is the problem?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: Noggit 1.4 Client crashing on Custom Map immediately
« Reply #2 on: June 12, 2015, 09:36:58 pm »
For crash there is way how to solve it in topic sent by Ascathos.

What is your problem with 2 same textures... well, I am not sure. Did you create them there by accident while using texture swapper? I never managed to solve this without just deleting texturation from that chunk and painting it again, its not that big deal, well, if you have like 50 chunks in such state it is. Well, if you manage to find better, 100% working way, I would be still interrested in it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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